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  1. #1
    Player
    Hollow_Tears's Avatar
    Join Date
    Aug 2013
    Posts
    259
    Character
    Loki Ragnarok
    World
    Lamia
    Main Class
    Archer Lv 60
    The one QOL I would really like to see is a timer section for FATEs that will show the active FATEs remaining time, then below the active part it'll show the non active FATEs next spawn time for the area/zone we are in so that we don't have to camp for hours on end with not knowing when the FATE we want next spawn time.
    (0)

  2. #2
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Hollow_Tears View Post
    The one QOL I would really like to see is a timer section for FATEs that will show the active FATEs remaining time, then below the active part it'll show the non active FATEs next spawn time for the area/zone we are in so that we don't have to camp for hours on end with not knowing when the FATE we want next spawn time.
    The first already exists, if you hover over a fate in your world map it shows the percent and time left.
    The second cannot exist as fates spawn by a set "chance" within a window, hence why the spawn time is always different (to understand this, think about how A ranks elite marks spawn).
    (4)

  3. #3
    Player
    LeCard's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Minuit Lecard
    World
    Leviathan
    Main Class
    Bard Lv 71
    Quote Originally Posted by Alukah View Post
    snip
    The only thing I would like to see here is an option for a notification for FATE related hunt marks instead of effectively leashing a player to the Zone for hours just so they can get that hunt mark(the marks that pay the best from daily). They don't need to tell us the spawn time of every fate in the area, but to give out "hunts" that require hours camping a zone for one FATE to spawn is just cruel. Either make a way for people with that hunt to trigger the FATE (maybe give the trigger a 30m cool down from the time of failure/completion to prevent farming a single FATE with instant respawns) or give those hunters a way to "find their mark and set up an alert system" aka a quest style alert saying that the mob has appeared.
    (1)
    Last edited by LeCard; 11-07-2014 at 02:09 PM.

  4. #4
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    Something I would like to see would be the ability to accept a queue while in the process of zoning. I have actually missed a queue before because it popped while I was in the process of zoning (yes I really really want a new computer but can't afford one yet).
    (6)

  5. #5
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Am i the only one who thinks that making signs displayable on the mini map would be pretty handy?
    (3)

  6. #6
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    There have been a large number of viewable UI additions since game release. I find it hard to believe the "PS3 limitation" limit has already been reached, on why we cannot see party member's TP bar. And because everyone will forever have the same amount of max. TP, it never needs a number, reducing the number of such "limitations" that need to be viewed. Either a bar, or a number, both is not needed, like HP and MP.
    (0)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

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  7. #7
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    we cant have TP showing ....but we are forced to hide hotbars numbers ~~...and cant hide quests
    (7)

  8. #8
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Warlyx View Post
    we cant have TP showing ....but we are forced to hide hotbars numbers ~~...and cant hide quests
    Hotbar numbers, Hotbar locking icon, Targeting mode, Untracked quests, Inventory grid, Equipment grid, Gil/Seal counter... these things are VITAL, man.. VITAL
    (5)

  9. #9
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    I would like the list of quests separated from the DF queue and FATE sync button. Like others have said, I don't need that list of quests on my screen but do want the DF and FATE info available.

    As to the TP/MP thing, bars alone are fine. I don't need the number to see when someone is getting low.
    (5)

  10. #10
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    I'd just like to hop on board and say that just a bar is fine for both MP and TP. The numbers are redundant.

    And to add to the list of things you can stop showing to eke out a little more memory:
    -The lettering for every mob you've aggro'ed. Nobody uses these.
    -The weather widget during combat.
    -The aggro numbering in the party list (A through X). The aggro bars are enough.
    -Giant gold text for every tiny thing that happens.
    -Those teal-backed scrolling text lines for partial quest completion etc.
    -Floating text red error messages WHEN WE'VE GOT ERROR MESSAGES TURNED OFF.
    (6)
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