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  1. #11
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    /display "main" off

    yea.. only "main" so you equip shield which is under sub and quiver under ammo .. it will show.. so yea...
    (0)

  2. #12
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    I think its kind of cool that it stays on your back..
    (0)

  3. #13
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    Hopefully they ditch the 'equip-weapon-changes-to-class' piece of the armory system. Just let me choose my class. Then have affinities on weapons. Then you can add bunches of weapons (like tanking axe, etc). Can even make the choosing of class linked to the previous skills you have set so those would automatically populate. Hopefully they consider this.
    Fortunately they won't ^_^
    (1)

  4. #14
    Player
    Youngblood's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    Kaien Youngblood
    World
    Excalibur
    Main Class
    Bard Lv 50
    Quote Originally Posted by Jennestia View Post
    Because being bare-handed doesn't automatically make you a martial master.
    Very true but Pugilists so far ARE the martial artists of the game, therefore should be able to fight with or without weapons!
    (1)

  5. #15
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jennestia View Post
    Because being bare-handed doesn't automatically make you a martial master.
    But the same applies to anyone who picks up a sword. That doesn't make them a blade master, unless they have the proper training. If I decide to unequip my weapon, I should be rather defenseless if my pugilist's rank is low. Otherwise, I can fall back on my previous training. I think it makes enough sense to be considered for implementation.
    (0)

  6. #16
    Player
    Jaide's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    144
    Character
    Jaide Lynx
    World
    Balmung
    Main Class
    Botanist Lv 52
    Quote Originally Posted by Sav View Post
    But the same applies to anyone who picks up a sword. That doesn't make them a blade master, unless they have the proper training. If I decide to unequip my weapon, I should be rather defenseless if my pugilist's rank is low. Otherwise, I can fall back on my previous training. I think it makes enough sense to be considered for implementation.
    It makes sense, but I don't like the idea of one class being the default for all weaponless characters. They should just give you the stone throw ability or something equivalent. I still want to be able to unequip my weapon though, or have the repair system updated to allow people to repair damaged weapons without having to switch classes.
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    what about shields??? o.O noone think in shields!!! OMG. :_(
    (0)
    Rise III, Can i have it?

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