Quote Originally Posted by loreleidiangelo View Post
More specifically, how should SMN handle the first and second add phases? He drops Meteor on the second set but only after dots are up.
My first clear, I had 360ish-370ish at the end (second was lower because my Garuda died (from being in the wrong spot) and I had to throw out a few rezzes).

For the add phase, I try to go into them with at least one Aetherflow charge. Dot up first daughter, bane to son, buff pet, get an Arial Slash in there, then switch to the other daughter, dot up > contagion, then bane when I have another aetherflow charge. Enkindle the set of adds we don't focus down first (should still be buffed from when I did Arial Slash). By the time I get back to the first daughter, it's almost dead so I redot up the first son and get that down. For the second set of adds, I usually LB3 before I do dots (I try to pre-cast it so when the adds actually spawn, Meteor's pretty much dropping). By the time I'm out of animation lock, the first daughter is either dead or very close to, so I dot up the first son, fester, then switch to the still alive daughter, dot and bane. By the time the first son is dead, the next adds spawn and that tanks grabs them. Once the second daughter is dead, I'll dot up the third one then switch back to the other daughter if it's alive and get it down etc.

Disclaimer: By no means am I perfect, haha. There's probably a better way to do it, I just haven't figured it out yet. I do find I can get VERY low on mana in T10 so in the coming weeks I hope I can figure out what I can do differently so I don't get that low.