Personally, I liked feint even before 1.18a; It was one of those "I missed on WS (again)? Fine, take a Feint then." type of moves, good for guaranteed damage.
Now, as for Feint II, I don't think that we need one, per se, but it would be entirely useful. I think if there is one that gets added at a lower level (perhaps 40ish?), that it should keep in the same line of damage as Feint, but perhaps add in a debuff (- to monster evasion, for instance, feels right). That way it turns into a more utility skill, rather than just used for damage.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.