It doesn't solve trolls in instances, no. It does remove a method (a very lame method granted) of griefing other players. Part of what helps my play experience vs the experience I had in WoW was how some of the mechanics in final fantasy were designed to take away some opportunities to make other players lives difficult.
And you should report them. Please keep reporting them. Again, coming from the blizzard side of things, this place is positively pleasant.And no, I haven't shifted in my belief that this community overall is fairly toxic. I just reported a post today by a player who told another player to uninstall, stop subbing, go play an offline game, etc. Last night I watched another scuffle between some RP'ers and the folks who clearly think anyone who RP's is a waste of human life. Perhaps I've just been unlucky, being on a legacy server with a healthy population of mercs and just plain mean people. I don't know.
Part of the RP problem is that SE hasn't made the leap and christened an official RP server with appropriate GM rules of enforcement. It's a long time coming and it needs to be done. It's sad that, while very little RP happens on Siren, I've never seen what is happening get attacked by other players. Probably because it's novel.
The only reason I ever use that checkbox is to help people in my Linkshells finish instances and I like the ability to do that. If it can be used solo to run the daily roulettes more quickly, then I can see it's value there as well. It's a feature I like in the game. As I said before, I think if you did the free-for-all randoms, you'd see an increase of withdraw/abandons.I still don't agree that adding a penalty is ever the right answer when the problem could have easily been fixed by patching up the hole. If YoshiP was truly concerned about players being able to fill dungeons for their friends (which was the original reason to leave the "In Progress" checkbox there instead of changing it months ago), he's clearly made that impossible with the new penalty and must have changed his mind. With that thought - I can't see any real reason to keep that check box there anymore, which means there's no need to have implemented this penalty. He's pretty much broken the original reason he wanted to keep it in the first place, unless the stars align and you are filtered directly into the dungeon your friends need you to help with. I've done it in the past - and it's not sure fire to get an in progress even when queuing a single dungeon. I'd had to withdraw a couple times to get the right one.
So why not take out the whole in-progress checkbox, remove the penalty, and let dungeons fill as they will?