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  1. #21
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Darkstride View Post
    3 times in one day?!

    If that is so urgent why queue at all? You''ll be stuck in a dungeon once the queue pops anyway.
    Well not every instance is going to be a restroom break. But really what I'm saying is that its within the realm of reason if someone is having a particularly normal human schedule.

    I always make sure I afk 'before' I queue. If I absolutely 'have' to afk after that I leave the queue cause I figure I'm gonna be gone awhile. I just don't see the problem with the new system. My Dps queue times aren't really all that long anyway.
    If it was a penalty for just one time withdrawal I would say it is too harsh, but THREE freaking times. THREE! How the hell do you miss it THREE times or make a mistake THREE times.
    Even without the penalty, you'd think more dps would pay attention to when their dungeon pops, because with the queues the way they are now, it sucks having to requeue. Suck it up and pay attention next time.
    where a lot of the blame seems to be on "Paying attention", when thats not always the case. Queue times suck right now for most DD queuing, even Roulette is sitting me at 21 to 30+ Minutes, and thats a considerable chunk of time. While I think this system is fine as is, because I haven't really encountered the lock-out yet, and I've missed a few pops because of running to the restroom, helping my grandma get to the car, replying to people on forums... so forth... so I think the system is fine.

    Its just the people who act like leaving your computer while in queue is some baffling inconceivable notion... 3 times a day might be questionable but its not without the realm of reason. When it comes to things like restroom breaks and eating, theres a different mindset when it comes to being in a dungeon, or waiting on queue. If you're in a dungeon, most people will wait til its over unless its really urgent... when waiting for one, its not the same case as your time for getting a queue pop is not guaranteed to be within this hour.

    Being closed minded and stubborn is more what I'm arguing against here... not the lockout, because I think the lockout is fine if they tweaked it to where it wasn't inflicted on people who make fully premade groups, since they're not hurting anyone when/if they withdraw. When you're in a queue thats at 80+ minutes, thats more than enough time to go from "not hungry" or "don't need to use the restroom" to "Need to go" and "need to eat". Again, its unlikely that will happen 3 times in one day, but Its not impossible.

    AGAIN - totally okay with the current lockout for 3 withdraws.... I hated the fishing for an In-progress crap as much as the rest of you, I hated playing "Withdraw" roulette once I got my ding... I'm just not so ignorant of the fact life outside of XIV exists and devoting 30 to forever minutes of your time to unwavering stillness in front of your computer is a lot to ask. and yes, I've personally had queue times in the last couple days that lasted over 100 minutes. I missed one, but not the others.
    (0)
    Last edited by BlaiseArath; 11-05-2014 at 03:29 AM.

  2. #22
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Akira_Tenshi View Post
    I had to withdraw 3 times yesterday. I was leveling Ninja and kept getting stuck in combat chased across half the zone before it would allow me to change jobs to accept. You also can't accept the queue in a cutscene. It's like they just expect us to sit and wait, for 2-3 hours. I did not get the penalty though for some reason. You don't always have to be AFK to miss it there are times it simply just doesn't allow you to accept or give you time to change jobs.
    ^ this.

    The lockout should only be for raid/alliance content. If a duty acceptance is missed it will easily & quickly be filled in any other instance.
    (0)

  3. #23
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Felis View Post
    You can skip CS and rewatch it in the Inn
    At least one of the cutscenes for the new Delivery Moogle quests can't be skipped for some reason. I had a queue-pop expire the other day because I couldn't click through the cutscene fast enough :P

    That was a pretty exceptional situation, of course. I'm still very happy that feature exists exactly the way it does.
    (1)

  4. #24
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    It really isn't the solution to the problem. The proper solution is just filtering people into random dungeons randomly, without letting them see the number of bosses defeated, and without letting them select whether they will deign to enter an in-progess run or not. You know, the way that every other dungeon finder in every other mmo works.

    Either that or a penalty for the amount of withdraws within a certain time period, such as 3 minutes. 3 withdrawals over a period of an hour really doesn't address the in-progress fishing that I assume this was designed to solve. DPS withdrawing wasn't really the issue. Tanks fishing was. I know, because I was one of them.
    (1)

  5. #25
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Only the players who make posts asking for DF lock out to be changed are the ones who constantly withdrew from queue.
    (3)

  6. #26
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by BlaiseArath View Post
    ... if they tweaked it to where it wasn't inflicted on people who make fully premade groups, since they're not hurting anyone when/if they withdraw.
    Pre-made full parties don't get penalty. See:
    forum.square-enix.com/ffxiv/threads/201200-Locked-out-of-the-Duty-Finder.?p=2550731#post2550731

    Quote Originally Posted by Camate View Post
    .. This excludes times when you queue as a complete pre-made party. Withdrawing in these instances will not count towards the penalty.

    *When it comes to Crystal Tower, immunity for the withdrawal penalty only takes place when you queue as a full, pre-made 24-person alliance.

    And the penalty is too light. People are doing the withdraw too casually already. It is 3 strikes and then just 30 minute penalty. That is too easy to shrug off. This is NOT heavy handed at all. The collective punishment will have players help reinforce the notion that it is not okay just to withdraw and help instill better habits. This is a good thing. You don't get to turn a blind eye or deaf ear to your friends behaving badly.
    (4)
    Last edited by NyarukoW; 11-05-2014 at 05:13 AM.

  7. #27
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Domira View Post
    Only the players who make posts asking for DF lock out to be changed are the ones who constantly withdrew from queue.
    That's not true. I wanted it changed as well, but I wanted it changed in an intelligent fashion. Just adding a blanket penalty to everyone doesn't address the issue in a meaningful way. The queue's design is flawed overall. That's what needs to change - not an arbitrary punishment. This is just a bandaid that hurts folks legitimately missing queues as much as the people who were fishing. It's just not a smart way to go about it.
    (3)

  8. #28
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Souljacker View Post
    IThe proper solution is just filtering people into random dungeons randomly, without letting them see the number of bosses defeated, and without letting them select whether they will deign to enter an in-progess run or not.
    People should be able to select that they want to do the full dungeon only if they want.

    Quote Originally Posted by Souljacker View Post
    That's not true. I wanted it changed as well, but I wanted it changed in an intelligent fashion. Just adding a blanket penalty to everyone doesn't address the issue in a meaningful way. The queue's design is flawed overall. That's what needs to change - not an arbitrary punishment. This is just a bandaid that hurts folks legitimately missing queues as much as the people who were fishing. It's just not a smart way to go about it.
    this
    (2)
    Last edited by Giantbane; 11-05-2014 at 05:12 AM.

  9. #29
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    My only issue is that it penalizes the entire group if you go in with a party(of any size, 2-8), and not just the person(s) that didn't click or the one that hit withdraw. It's not right if I click ready and someone else in the party doesn't click or they ignore it...
    (1)

  10. #30
    Player
    Ren_Taka's Avatar
    Join Date
    Jul 2014
    Posts
    15
    Character
    Zazie Rainyday
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by GalkaBikini View Post
    I think the better question here is, why on earth are you people queuing for stuff alone? I built my FC based on the foundation that we play the game together. I don't even have any linkshells that I pool people from, and I typically don't have any problems filling up 4 or 8 man groups no matter what content it is. And my FC is not huge or anything. I just don't get it.
    Once a day roulette bonuses. Pretty much a free level when leveling up or more soldiery/poetics.
    (0)

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