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  1. #1
    Player
    Verrin's Avatar
    Join Date
    Nov 2011
    Posts
    39
    Character
    Verrin Gunnar
    World
    Gilgamesh
    Main Class
    Arcanist Lv 91

    Lock out is to heavy handed

    DPS queues can take a while & getting locked out for half an hour just cause you had to go afk is insane, SE if you want to fix a problem don't do it by making more.


    Editing to respond to some of the posts
    so I've seen a lot of people responding with the point of how can you miss for AFK 3 times in a day, but that was really just an oversimplified example so lets try a slightly different one

    lets say a member of you FC has their tank drop mid dungeon & 2 people queue to help, unless one them runs a dungeon they had no intention of running in the first place, there's strike one
    now lets add forgot to clear there duty finder & queued for the wrong thing, there's strike 2
    & lets finish with your queues taking forever & you need to run to the restroom & it pops when your away, there's strike 3
    ^examples only & there's 101 more where they came from of decent reasons to get a strike

    my only point is that 3 strikes over the course of a full day is easier then it sounds, i think if it was 3 strikes in 1-2 hours instead it would serve the same purpose without being overly harsh to the general population
    (8)
    Last edited by Verrin; 11-07-2014 at 05:00 AM.