Hi all \o

Right I've seen the Odd one or 2 Thread posts about, well mainly "How can a Tank Class sacrifice his HP" etc etc,

But what if they do make it like that but we get something in return? So for example.


Omen Shield "Sacrifice 10% HP for 15% Damage reduction" Can stack up to 3 Times for a 45% Damage Reduction.

Blood Gain "Sacrifice 40% HP for 50% increase in healing received"

Arcane Drain "Inflicts Arcane Drain on self, which Increase Max HP by 35% but drains HP over time"

Convert "Converts MP into HP"

Soul Reap "Inflicts Soul Reap on 1 enemy, if effect is still active when enemy dies recover HP by 10% x remaining time on effect and MP by 30% x remaining time on effect"

But don't take these skills too seriously they more like a what the DRK could have in terms of HP cost attacks. So it's more like yes he will lost HP but he's harder to kill in return.