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  1. #11
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    I get what you're saying to introduce this in order to hasten the queue times. But theres the issue again of content deterioration whereby content gets obsolete faster than the development team can push out newer content. I do support a way to decrease the wait time, just not with the tomes that have a cap applied to them.
    (0)

  2. #12
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Kerwin View Post
    Your phones auto correction is horrifying. But I get what your saying. All in all, people shouldn't be punished or restricted because they only want to play one class. This was proven when Tanaka implemented the exp penalty back in 1.0. It was abolished and everyone hated it.
    OP's proposal doesn't punish or restrict anyone who wants to play one class, it abolishes a punishment/restriction to those who want to play different roles, unless there's something I'm not seeing.
    (1)

  3. #13
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Nope.

    It would just make me feel obligated to farm up 3 times the points a week as I currently do taking up most of my time.
    It wouldn't solve the problem.
    People would gear too swiftly breaking the gear progression in this patch within a month.

    Bad idea.
    (6)

  4. #14
    Player
    Alurwen's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    83
    Character
    Saerwen Celeste
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    (1)

  5. #15
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Alukah View Post
    OP's proposal doesn't punish or restrict anyone who wants to play one class, it abolishes a punishment/restriction to those who want to play different roles, unless there's something I'm not seeing.
    But still if a player wants to play 1 class a week he's being punished for not obtaining the other points OP stated.
    (0)

  6. #16
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    OP's proposal doesn't punish or restrict anyone who wants to play one class, it abolishes a punishment/restriction to those who want to play different roles, unless there's something I'm not seeing.
    Nope you are seeing it right. I just don't think others are. Why wouldn't you want more people playing tanks is beyond me. The sole reason DF que is long is because people are not playing tanks and healers. Why is it that people are not playing tanks and healers because they are not geared as high. Give us a way to play different roles. everyone will still gear up just as fast as they are now per role just more people willing to play tanks and healers will actually play them.
    (1)

  7. #17
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alurwen View Post
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    The idea presented by the OP was that each role had seperate tomes per week. Basically, a "tank" tome, a "healer" tome, and a "damage dealer" tome.
    (0)

  8. #18
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    same thing stopping us now.

    Again u only get 450 points PER ROLE

    450 FOR ALL DPS
    450 FOR ALL TANKS
    450 FOR ALL HEALERS

    So if u want to play different roles like tank and healer you can.

    You cannot use all these points on one class. So if u only want to play one class you will not be left behind. But if you want to tank you can actually tank and gear it without skipping your main class.
    (1)

  9. #19
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alurwen View Post
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    The tomes would be strictly limited on specific jobs, tomes earned through tanking would be spent on tank gear and so, at least that how I see it working well... though that would take something from the current system, the ability to earn tomes for other jobs by playing a different job, hmm...

    The question is if people are willing to give up the freedom of gear alt classes without actually setting a foot in any content with them (and with a terrible 450 lockout that means you will only gear 2-3 classes max) or people having to earn their gear on different jobs by actually playing them, speeding up the queues AND gear time of different roles.

    Quote Originally Posted by Kerwin View Post
    But still if a player wants to play 1 class a week he's being punished for not obtaining the other points OP stated.
    Not if the tomes are role specific.
    (1)

  10. #20
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    The tomes would be strictly limited on specific jobs, tomes earned through tanking would be spent on tank gear and so, at least that how I see it working well... though that would take something from the current system, the ability to earn tomes for other jobs by playing a different job, hmm...

    The question is if people are willing to give up the freedom of gear alt classes without actually setting a foot in any content with them (and with a terrible 450 lockout that means you will only gear 2-3 classes max) or people having to earn their gear on different jobs by actually playing them, speeding up the queues AND gear time of different roles.



    Not if the tomes are role specific.
    right.
    Now we can only gear 3 jobs tops because next reset and ilvl goes up to 140. And for most people those are DPS classes. SO nonw you still get 3 dps classes but you can get a tank class and a healer class as well. making more people use them
    (1)

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