Results 1 to 10 of 151

Thread: Undercut Hell

Hybrid View

  1. #1
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by kidvideo View Post
    But if you go to a grocery store you can buy your beverage at a lower price. At a big box store you can get them in at an even better price. Then of course, sometimes they can be on sale.

    Is that undercutting? No, that's a deal.
    And then you are paying for the convenience of not having to go to those stores in town.

    Since the MB is in 1 place regardless.. The vending machine scenario works.

    All things being equal the price has to be equal or the higher priced people go out of business. If the status quo is maintained everyone will sell for the same price and make equal profits. undercutting in any amount destroys that. Be it 1 gil or 50k the person at fault is the 1st person to break the status quo.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  2. #2
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
    Posts
    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by Zarzak View Post
    All things being equal the price has to be equal or the higher priced people go out of business. If the status quo is maintained everyone will sell for the same price and make equal profits. undercutting in any amount destroys that. Be it 1 gil or 50k the person at fault is the 1st person to break the status quo.
    I appreciate your purchasing and economic philosophies. However, this is business. The truth of the matter, is that your personal buying habits and selling principles are such a small part of the common purchasing demographic in game that it's hardly realized, if at all in any tangible way.

    You need top paged. Unless you're leveled high enough to craft things in extremely high demand, you need to push product. If I want to sell 3 craftsman materia I or II at say 3k a piece and there are 10 of them on the market board for 2675, I'll be selling my three for 2670. That's just the way it works.
    (4)

  3. #3
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Stihllodeing View Post
    I appreciate your purchasing and economic philosophies. However, this is business. The truth of the matter, is that your personal buying habits and selling principles are such a small part of the common purchasing demographic in game that it's hardly realized, if at all in any tangible way.

    You need top paged. Unless you're leveled high enough to craft things in extremely high demand, you need to push product. If I want to sell 3 craftsman materia I or II at say 3k a piece and there are 10 of them on the market board for 2675, I'll be selling my three for 2670. That's just the way it works.
    Do what you want. But don't do it then complain that someone else did it to you.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  4. #4
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zarzak View Post
    The vending machine scenario works.
    Incorrect. Your vending machine scenario is essentially price fixing. More often than not, the sodas & beverages are all from the same parent company.
    (2)