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  1. #1
    Player
    keroo's Avatar
    Join Date
    May 2014
    Posts
    113
    Character
    Potato Tomato
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    What makes a good tank in my opinion is first of all, damage mitigation. That's pretty self-explanatory. Second is, managing HATE/ENMITY. Third is awareness of battle and usage of appropriate Defensive Cooldowns in certain events. Lastly, positioning, it's essential where you place your enemy as it is needed to prevent unnecessary walks or runs to catch up certain raid/dungeon mechanics.
    (0)

  2. #2
    Player
    BIRDMAN's Avatar
    Join Date
    Jan 2014
    Posts
    11
    Character
    Birdman Fly
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Ready Check at the beginning and Ready Check before the final boss. Tank holds enmity and sets an efficient pace.

    as a side opinion- I think dps should be responsible for marking/picking targets, they are the ones doing the damage so it stands to reason they should pick what they're doing damage to.
    (0)