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  1. #1
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    What makes a great tank is their personality type. A player who has a hostile and aggressive personality won't make a good tank. Tanks by nature are the team leaders, a leader requires a even tone personality and the ability to consider their team mates. Considering a team mate could be something like asking if you are ready for a pull or them slowing down pulls when they see the group is having trouble.

    A great tank is conscious of their surroundings, this includes every thing outside of their field of vision. Great tanks are usually very good at micro managing agro, paying attention to the parties health and mana, mob positioning, mob pathing rotations etc.

    Every run can't be perfect, just like dps and healers, tanks can make mistakes. Remember that.
    (18)
    Last edited by Domira; 11-04-2014 at 04:20 AM.

  2. #2
    Player
    keroo's Avatar
    Join Date
    May 2014
    Posts
    113
    Character
    Potato Tomato
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    What makes a good tank in my opinion is first of all, damage mitigation. That's pretty self-explanatory. Second is, managing HATE/ENMITY. Third is awareness of battle and usage of appropriate Defensive Cooldowns in certain events. Lastly, positioning, it's essential where you place your enemy as it is needed to prevent unnecessary walks or runs to catch up certain raid/dungeon mechanics.
    (0)

  3. #3
    Player
    BIRDMAN's Avatar
    Join Date
    Jan 2014
    Posts
    11
    Character
    Birdman Fly
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Ready Check at the beginning and Ready Check before the final boss. Tank holds enmity and sets an efficient pace.

    as a side opinion- I think dps should be responsible for marking/picking targets, they are the ones doing the damage so it stands to reason they should pick what they're doing damage to.
    (0)