Quote Originally Posted by syntaxlies View Post
all that does is balance it out to were it doenst matter what shiel you have which i dont like. A scutum should block more and absorb more, i kite shield should be close to that. Round shields should increase evasion so you dodge more and attack power so you hit harder. Id like to see things like spiked shields for this purpose. Having a system like this could make having 2 glads in one party more worthwhile.

also smaller shields should increase critical hit rate.
how does the 11 system balance it so that it doesn't matter what shield you use? >.> You rarely saw a decent PLD walking around with a buckler. They always had kite shields are better. (Kite shields had balance block/dmg rates). For the "Block less" shields, PLDs wore gear that increased their block rate so that it rivaled that of bucklers, but with increased absorption.