The items will go to anyone in the party it's working right
The items will go to anyone in the party it's working right
I don't know, to me it sounds kinda ordinary when you're in a party. Think of it, the loot found in chests (potions etc.) are randomly given to any member, no matter who opened the chest.
Actually, from careful examination of that there Mug text with a team of highly skilled common sense scientists(heheh)... Mug isn't stealing anything at all, its essentially applying "Treasure Hunter" to the mob if we're using XI Terms, its creating an additional drop chance when the enemy dies. I get the use of the abilities might imply a stolen good and in past FF titles "Mug" stole an item directly... it works differently in XIV, the items aren't put in the inventory when using mug, it "Increases the amount of items dropped by target" when you defeat the enemy.
It creates an additional chance to obtain loot from the enemy, which like all loot, will be auto-sorted randomly.
Last edited by BlaiseArath; 11-03-2014 at 04:03 AM.
You're the fools.
...Clearly 2 crystals does not depict the drop amount actually being increased!
But seriously though, it's just a slight reminder of how I hate how drops are handled in this game, especially in the open world. One thing to note that the text for additional loot explicitly states that mug was successful, and only on the screen of the person who used it. The other NIN in the group didn't see the text at least. You'd think at least with a skill like this, it'd generate a random loot from the table to go into my inventory. As a new class with possibly overpowered mechanics/rotations, all things in this world should belong to me.
See it as a gift to the party as a thanks that you are in the party ^^
Can the skill also generate rare items, like 1 star mats?
Last edited by Felis; 11-03-2014 at 06:37 AM.
Atma are not awarded by enemies, but by the FATE itself, so no.
Ponies are not awarded by the enemy, but by a treasure chest, so no.
What really bugs me about mug, is that the tooltip doesn't specify that it has a "chance" to mug items from an enemy. All its says is that it increases the amount of items dropped by an enemy. I feel like it should actually say "It increases the chance that enemy will drop additional loot" or something so its less confusing. In the last 35 levels, I have only seen MUG work once, and yes, before you ask, Ive been using it as the killing blow.
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