At some point, after one of the 1.17 updates, I started noticing that most of my action and leve timers, were off by a solid amount of seconds, sometimes minutes (in the case of long cool-down periods, or leves.) The first time I noticed, I was frantically trying to finish a leve in the amount my timer stated (seconds left,) when one of my party members said, in relief, that it seemed apparent we had plenty of time to finish the leve. Apparently my timer had eaten, or misplaced, about 3.5 minutes of the leve's allocated time. When it hit 0, it just flashed the red figures for minutes.
Then I started noticing the actual cool-down of my spells, when playing THM or CON, would end up being a few seconds longer than the timer seemed to imply. After the timer reached zero, the action continued to appear grayed-out for long seconds at a time.
I double checked with all of my LS mates and in-game friends, and nobody seemed to be experiencing the same issue. Then it occurred to me to reset my MoBo's overclocking to zero, and the problem disappeared.
Has anybody else in this forum experienced this? Does it make sense that the game timers would depend on the raw pulses (rather than the translations of the same as time measurement that the Bios or the OS can provide?) Be mindful that I'm not referring to GPU over-clocking here.
Thanks in advance for your thoughts, or ideas on ways for me to recover my overclocking advantage without losing my timers.