Personally, i'd prefer a nice middle ground, based around tactical play to take advantage of weaknesses in enemy groups to bring them down quickly.

Which in essence is what we have now. What i worry about is how adding an auto attack feature to the game will change it's flow and pace. If you don't have to choose every attack, you get lazy, so many times in FFXI party members who had no major role would just watch something whilst playing because auto attack would do it all for them, and they just had to hit a macro once every few minutes.

I prefer the feeling of control i have over my attacks, and an auto attack would rob me of that feeling, i don't want it, nor do i feel i need it.

people complain about the 'action spam' as though that's reason to add auto attack, but to be fair, would that make action spam disappear? no. it would just slow the feel of battle down to something lackluster, something utterly generic. there wouldn't be the same urgency anymore.