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  1. #1
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80

    Allow Spirit Bonding in Low Level Dungeons

    Other than a Duty Roulette and Goodwill, there is no incentive to tank Low Level Dungeons. I ask that Devs allow Spirit bonding in Low Level Dungeons especially with this influx of Ninjas.

    Spirit bonding is a better alternative than having people pay Gil for runs.
    (6)

  2. #2
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    You can SB in low level dungeons. You just not going to SB a full set of ilvl 49 crafting gear in Satasha. Needs to be level appropriate.
    (9)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets

  3. #3
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Mykll View Post
    You can SB in low level dungeons. You just not going to SB a full set of ilvl 49 crafting gear in Satasha. Needs to be level appropriate.
    They need to allow sync'ed gear to still benefit it will give the dungeons new life.
    (1)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Animarelic View Post
    They need to allow sync'ed gear to still benefit it will give the dungeons new life.
    Then people will just ignore high level dungeons to do easy ones for fast spiritbinding. So no.
    (3)

  5. #5
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    To counter, I ask dev to disable all spiritbinding in dungeons.
    Why do people have to carry you while you spiritbind gathering/crafting gear.
    (13)

  6. #6
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    If anyone plans to spiritbond in dungeons, they should use DoW/M accessories (and maybe gear) that is level-appropriate for the instance. If anyone wants to spiritbond with crafting/gathering accessories, kill plasmoids or water sprites in the open world. It's called common courtesy, folks! Give it a shot sometimes.
    (9)

  7. #7
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SlyRoyale View Post
    If anyone plans to spiritbond in dungeons, they should use DoW/M accessories (and maybe gear) that is level-appropriate for the instance. If anyone wants to spiritbond with crafting/gathering accessories, kill plasmoids or water sprites in the open world. It's called common courtesy, folks! Give it a shot sometimes.
    The downside with that idea is that when it comes to duty roulette there's no guarantee which dungeon you'll end up in. You may equip a bunch of level 20 gear and end up in Haukke Manor or worse. I don't imagine your party will be thrilled to see a level 49 tank in Aurum Vale wearing level 20 equips.

    I think the main thing that prompted the OP was that there aren't many tanks to go around in low level duties. I know there's a rush for Rogues right now, but there honestly has never been many tanks in the first instance for low level duty. Giving players a bit more reason to run them may entice more tanks and healers to join roulette and alleviate some of the wait time that DPS has to suffer through.

    Now, I know you could pick and choose your dungeons but that in itself isn't a great solution. Roulette looks for groups which need a party and pairs you up, meaning if a player actually needs a specific dungeon they might spend forever waiting on it if no one is doing the roulette. By doing roulettes, it encourages more of these characters to be matched with teams and helps reduce the overall wait times.

    I personally HATE the whole spirit bonding process now that they've made it so darned annoying. It's small wonder that materia prices almost doubled overnight on my server post-patch. The band of dungeons at which you can actually spiritbond is now frustratingly narrow.
    (1)
    Last edited by Lemuria; 11-02-2014 at 04:28 PM.

  8. #8
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Lemuria View Post
    The downside with that idea is that when it comes to duty roulette there's no guarantee which dungeon you'll end up in.
    If the scope is spiritbond, there is no need to use roulette. You will wear what you bond, and queue for a duty with level appropriate for your stuff to bond. If you wanna go roulette is because you are on a role with instapop, so it will be instapop even this way.

    Want "in need" bonus + bond? Good luck, then, with roulette but don't complain: you got your 5k Gil.
    (1)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lemuria View Post
    The downside with that idea is that when it comes to duty roulette there's no guarantee which dungeon you'll end up in. You may equip a bunch of level 20 gear and end up in Haukke Manor or worse. I don't imagine your party will be thrilled to see a level 49 tank in Aurum Vale wearing level 20 equips.
    Take different sets with you. Lv25 set, lv 35 set and lv 45 set. The moment you see what dungeon you are in you can change the set you are wearing.
    (1)

  10. #10
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by Thistledown View Post
    Any reason for the specific mobs? Really curious.
    It has to do with the rate of spiritbonding being affected by the difference between the item level of the gear you're spiritbonding and the difficulty level of a mob or dungeon. If the difference is too great, the rate at which you'd spiritbond will be very low.

    Quote Originally Posted by Lemuria View Post
    snip
    Using the Duty Roulette to spiritbond is a bad idea for the ill-prepared or those who don't have room in their Armoury Chest to accommodate for what dungeon they get.

    Personally, I find the spiritbonding process to be better than it was before. Almost all of my high iLv. gear (100+) is completely spiritbonded from clearing many dungeons and raids (Hullbreaker, Snowcloak, Syrcus Tower, SCoB). Before the change, I doubt they would be spiritbonding so quickly. Besides, you get level synched if your level is higher than the max the dungeon allows. Using gear that's too strong for it for spiritbonding is basically moot. Since I'm levelling my DoM classes and make my own gear for them, I manage to spiritbond almost all 12 pieces of gear I've equipped. Basically, if you know how to spiritbond effectively in a dungeon you can do it without causing any grievance towards anyone you get paired up with.
    (1)

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