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  1. #41
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I think final coil is tuned pretty good for people who aren't going in there with penta melded crafted gear. We beat turn 10 this week, didn't really have time to work on turn 11. But with just normal 110 gear dps still had to use potions to kill the T10 boss before he enraged
    (0)

  2. #42
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by LunarEmerald View Post
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
    yeah like some sidekick nub MNK in my static who's dead at last phase and at such giving us 0.1% wipe
    (0)

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