Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 42

Hybrid View

  1. #1
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Edli View Post
    Grats. After only 5 days, either they are too good or t13 is no t5 back in the day.
    Turn 5 also had to be fixed by SE a few weeks in because mechanics of it literally weren't working the way they were intended. Also other things that have been brought up.

    Also looking at their video of turn 12, I'm quite astonished. The DPS check in that looked incredibly tight.
    (1)

  2. #2
    Player
    AckersFury's Avatar
    Join Date
    Aug 2012
    Posts
    185
    Character
    Ackers Fury
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Stick this guy in for a bonus at the end

    (36)

  3. #3
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AckersFury View Post
    Stick this guy in for a bonus at the end

    Na this guy before the gimp

    (10)

  4. #4
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    All this means is they undertuned the turns. There should have been a *hard* gear check but I guess it doesn't really exist if you can just use i110 crafted to brute force your way through.
    (8)

  5. #5
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Exstal View Post
    All this means is they undertuned the turns. There should have been a *hard* gear check but I guess it doesn't really exist if you can just use i110 crafted to brute force your way through.
    They can only tune them so hard. If they tuned them for the 0.01% of playerbase, 99% wouldn't get past T10. Savage is coming up in 2.5 for the 0.1% anyway. Coil is designed to be hard, but not so hard only 0.01% can clear it.
    (5)
    Last edited by Sove92; 11-02-2014 at 10:35 PM.

  6. #6
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Exstal View Post
    All this means is they undertuned the turns. There should have been a *hard* gear check but I guess it doesn't really exist if you can just use i110 crafted to brute force your way through.
    Normally I would say it's undertuned, but these guys have actual skill and know their stuff when it comes to this game. So undertuned or not, they definitely deserve to be the first out of any FC, tbh.
    (3)

  7. #7
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
    As a guide, we beat Turn 10 with 2 seconds until enrage with 2055 party dps. It's a bigger dps check than last coil, but not by a massive amount.
    (0)
    Last edited by Alkimi; 11-03-2014 at 08:16 AM.

  8. #8
    Player
    Cadwgan's Avatar
    Join Date
    Jul 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Vala Cadogan
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Exstal View Post
    All this means is they undertuned the turns. There should have been a *hard* gear check but I guess it doesn't really exist if you can just use i110 crafted to brute force your way through.
    Considering it was downed by the group that beat T1-4 in i55 w/o echo, speedran T9 in 7 mins in i90 gear and had world first savage T9, just shows the skill of the players, HP checks on DPS and healers can be overcome with melded right side.
    (4)

  9. #9
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    So far, these turns are generally based off of "do you know your class" rather then just skill or gear. Gearing/Skill is already a factor with T10 (decently strict soft enrage) and gearing more so for T11. However, for those that are able to pull ridiculous numbers in their respective classes, there are no such things as gear checks. With crafted piecies you can beat HP checks. So at this point, any group with time and gear can down these turns granted you got skill. These turns will not be downed by several people who even beat T9.
    (0)

  10. #10
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Turn 5 was considered "impossible" by many due to how twisters originally worked. Since Square had to go out of their way to fix it, you can say they were bugged and consistently surviving the mechanic was luck based. Blue Garter was the only group that beat Turn 5 before the twister change. They tried it enough times, until eventually, the stars aligned and they had a smooth enough run to do it. If it wasn't for twisters being bugged, Turn 5 would have quickly been beaten too. Right after the twister change, people started beating it left and right.

    Also, people only had i70 gear for content that was meant to be done in i90. The mythology cap was 300 instead of 450 and you had to grind AK/WP to cap it each week. So everybody was way undergeared for the first coil. It took a long time to gear up. 3 weeks for a zenith, 3 weeks for a chest/legs.
    (5)
    Last edited by LunarEmerald; 11-02-2014 at 10:30 PM.

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast