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  1. #1
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Nutz View Post
    What bugs me most about the system is the experience loss. I've completely put a second desynthesis class on hold simply to avoid the frustration of making sure I don't lose exp on GSM. You have to have a ton of crap desynth fodder for your first class (and second) to effectively level a second (or third) class.
    Yep this sucks.

    I started BSM desynth this morning and by the time I got my skill to 22, I had already messed up my skill lock rotation ONCE, but once is all it takes for RNG to rape you. I lost 0.01 on my GSM, which is now 99.99 lol...
    (4)

  2. #2
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Archadius View Post
    Yep this sucks.

    I started BSM desynth this morning and by the time I got my skill to 22, I had already messed up my skill lock rotation ONCE, but once is all it takes for RNG to rape you. I lost 0.01 on my GSM, which is now 99.99 lol...
    Don't forget, the cap is 300 desynth points, but class minimum is 1.0 points, so yu can only have a maximum of 95.00 if yu plan to max all three desynth classes.

    IMO, I thought 2.4 would open this up a bit, give us a 4th or 5th class to work on, adjust caps. They didn't and that's fine, but they did mention that FC3 & MC DM would be easier to obtain, and while FC3 on MB has plunged on Gungnir, I still don't understand how FC3 drop rates can change that much considering nothing has really changed regarding the obtaining these DM, unless I have misinterpreted patch notes.

    But yes, I too am scared of leveling a 3rd class because between the current two I have, neither has relaxed methods of obtaining these.
    (0)

  3. #3
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by NationOfZealots View Post
    while FC3 on MB has plunged on Gungnir, I still don't understand how FC3 drop rates can change that much considering nothing has really changed regarding the obtaining these DM, unless I have misinterpreted patch notes.
    Hi Nation,

    The reason FC3's have dropped is because there IS a new method to obtain them much cheaper / faster:

    * Desynthing the Bridal Gear from the NPC in Ul'dah (across from the Main Aetheryte).

    Enjoy!
    (1)

  4. #4
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Nation,

    The reason FC3's have dropped is because there IS a new method to obtain them much cheaper / faster:

    * Desynthing the Bridal Gear from the NPC in Ul'dah (across from the Main Aetheryte).

    Enjoy!
    Thankyou! The best post ever regarding FC3s heh...
    (0)

  5. #5
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by NationOfZealots View Post
    Don't forget, the cap is 300 desynth points, but class minimum is 1.0 points, so yu can only have a maximum of 95.00 if yu plan to max all three desynth classes.
    Haha yeah, I actually made a post about that on the first page of this thread. Much disappoint that SE isn't giving us the chance to drop those lvl 1 skills to lvl 0, or boosting to 305 pts from 300 to compensate. Seems like nothing has changed either... I recall reading that they are implementing a new cap (2.5?) of 400pts (problem not solved, doh! >_<)
    (0)