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  1. #1
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    Quote Originally Posted by SlyRoyale View Post
    If anyone plans to spiritbond in dungeons, they should use DoW/M accessories (and maybe gear) that is level-appropriate for the instance. If anyone wants to spiritbond with crafting/gathering accessories, kill plasmoids or water sprites in the open world. It's called common courtesy, folks! Give it a shot sometimes.
    Any reason for the specific mobs? Really curious.
    (0)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thistledown View Post
    Any reason for the specific mobs? Really curious.
    Only open world mobs that are at level 50.
    (0)

  3. #3
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    working as intended - and better than it used to.

    /closethread.
    (5)

  4. #4
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    I am against leveling crafting gear in instances, Nor am I asking for the same bonding experience as higher dungeons. They could adjust the rate to give you something small for your time nothing major. Personally I'd rather not have someone offer to pay me 10-20K to run them as I never will or plan to take their Gil. But a measly 3-5% spirit bond for the entire run regardless of the ilv isn't too much to ask for since i'm going.

    As for all the snide posts try to be constructive vs whining about your bad experiences because i'm not the cause of them.
    (0)

  5. #5
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Animarelic View Post
    I am against leveling crafting gear in instances, Nor am I asking for the same bonding experience as higher dungeons. They could adjust the rate to give you something small for your time nothing major. Personally I'd rather not have someone offer to pay me 10-20K to run them as I never will or plan to take their Gil. But a measly 3-5% spirit bond for the entire run regardless of the ilv isn't too much to ask for since i'm going.

    As for all the snide posts try to be constructive vs whining about your bad experiences because i'm not the cause of them.
    I can tell you from personal experience that 3-5% bond from lower level dungeons isn't a reward at all. I can fully spirit bond a set in urth's gift given that I'm using gear that's HQ and melded, in 15 minutes. In the time it takes me to do one low level dungeon, I could've fully bonded 2-3 sets of gear.
    (1)

  6. #6
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Yes please, allow us to get at least A BIT of spiritbonding when we do low level dungeons.

    Not saying it should be that good we can spam those dunegons for speed Spiritbonding, but not getting a single % on that crafted DoW/M piece is annoying.
    (1)

  7. #7
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    No thanks. It is fine as it stands. There will be a huge influx of tanks when the expansion comes out so that won't be as much of an issue as it is now. The amount of places can spirit bond is fine already in regards to high level dungeons and I have run into no major problems spirit bonding higher level gear relatively quickly in them. With low level gear spirit bonding open world or fates is very quick already too and does not stop me helping out with low level dungeons or put me off running them.
    (1)
    Last edited by Snugglebutt; 11-02-2014 at 05:09 PM.

  8. #8
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Been fighting to for months on end in a number of threads to get the silly level of spiritbonders out of dungeons with the wrong stuff, no I am against this, if you want to spiritbond, either make a party for it, or go out in the world to do it, spirit bonding should only effect you and only you should work for it unless a group is specifically designed for it, weve had months and months of debate about stuff like this, SE made the change, a good change to sort this out.
    (2)

  9. #9
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    I am definitely in favor of this. I still SB in dungeons where I can and usually top the DPS hate list. All the whiners who don't want any SB in dungeons are ignoring facts. I can only surmise that they want over geared parties to carry them.
    (1)

  10. #10
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Waeksyn View Post
    I am definitely in favor of this. I still SB in dungeons where I can and usually top the DPS hate list. All the whiners who don't want any SB in dungeons are ignoring facts. I can only surmise that they want over geared parties to carry them.
    Youve been fighting for this for months, and says the one that literally wants to go into any dungeon and SB with no issue, the line wasnt drawn and it has now, I recall your thread where you despised the changes, no its you that would prefer a fast sb session with overgeared high performance players, this mind set needs to die.
    (0)

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