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  1. #41
    Player
    WizardShotTheFood's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Taba'sae Kason
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    At this point I don't care what S-E adds or removes so long as it results in DmgAtton playing something that isn't this game.
    (4)

  2. #42
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by DmgAtton View Post
    Sum up Pick which u want to work on one or the other not both noob
    This guy. Calls people noobs, yet can't string a simple sentence together and hasn't even cleared first coil.
    Bit of pot calling the kettle black right there.
    (7)

  3. #43
    Player
    tyybbi997's Avatar
    Join Date
    Mar 2014
    Posts
    14
    Character
    Polcha Relanah
    World
    Moogle
    Main Class
    Conjurer Lv 50
    I think the 3 times before lockout is pretty well thought out. It leaves room for some mistakes but still makes one think bit ahead of time before queueing.

    I never had actual problem or annoyances with DF system before the patch, but as I see many other has had issues with it so this lockout system is very welcome change.

    And... even if you happen to fail the 3 times, it's only 30min ordinary penalty. I was prepared for something like instant ban until daily reset.
    (4)

  4. #44
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    The only issue I have with the lockout system is when you are in a cutscene, and are unable to do anything but withdraw, unless the cutscene ends fast enough. I've been behind on my story missions so I've been catching up on them, and while doing so I like to sit in queue because they aren't exactly instant. But they have a habit of popping the immediate a cutscene starts that winds up lasting longer than a minute. This has happened 3 times, all separated by hours, yet even still, after the 3rd withdraw, I was locked out for 30 minutes.

    That in itself is just stupid. I can understand the lockout system being made to prevent people from trolling queues by queuing multiple times without ever accepting in short bursts. However only 3 withdraws at any point throughout the day, after the 3rd, you will always get a lockout? What does this do exactly but act as an annoyance for people who are actually trying to queue legitly?
    (1)
    Last edited by Ditto; 11-02-2014 at 03:05 PM.

  5. #45
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Lovescake View Post
    I was just in a pre-made and we queued up, someone withdrew to go to the bathroom, queued up again someone was on wrong class for atma, then queued again and someone withdrew by accident. now the WHOLE PARTY gets a 30m lockout time?
    ITS CALLED READY CHECK, USE IT.
    (3)

  6. #46
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    ...for the umpteenth time: it's called collective punishment. Yes, you have to think about others; no, your actions don't only affect your own self. It's an MMORPG, you share the world with actual flesh-and-blood people on the other ends of the line. It's always been like this, it just wasn't apparent because most people didn't give a damn and just did what they felt like doing. Caused a lot of issues, hence the system now.

    Yes, there is ready check, please use it. On a more general level: there's communication, please use it. This is a social game, don't isolate yourself. And especially if you're going for something as a full premade party...how are you not aware whether your FC/LS mates, your friends are ready, to begin with? Don't you guys...you know, talk? Consider how much time you have, make sure you're the class/job you want to go as - how so many people fail something as simple as this three times, so quickly and so often, it's just beyond me.

    And last but not least, why is everyone acting like 30 minutes makes the world end? It's typical DPS queue time (which might be even much longer, especially now with everyone ninja-ing). Besides, there are tons of other things to do in this game outside the DF as well.
    (7)

  7. #47
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Ditto View Post
    The only issue I have with the lockout system is when you are in a cutscene, and are unable to do anything but withdraw, unless the cutscene ends fast enough. I've been behind on my story missions so I've been catching up on them, and while doing so I like to sit in queue because they aren't exactly instant. But they have a habit of popping the immediate a cutscene starts that winds up lasting longer than a minute. This has happened 3 times, all separated by hours, yet even still, after the 3rd withdraw, I was locked out for 30 minutes.
    You were punished for lack of situational awareness and also causing 3, 7, or 23 other players to have a que failure. That is a risk everyone takes when doing story, levequests, fates, hunts and crafting. If you are worried about strike 3 don't start doing something else that takes time while in a que when you already have 2 strikes.
    (5)

  8. #48
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sapphic View Post
    One of the best things added, when DF pops I know it's 99% of the time going through instead of half a dozen or more withdraws before it does.
    Wierd that i havent really noticed any diffirence, it was not that common for me even before they added this feature unless you qued in CT/ST.
    (0)

  9. #49
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    By the way cutscenes. 99% of them can be skipped, just press Esc. "You can watch it in the inn" - sounds familiar? At least story CSs don't require a party behind you to have the same atmosphere. (And I do hope some of those not wanting to let people enjoy the game in dungeons run into this at least once. Serves them right.)
    (2)

  10. #50
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Ditto View Post
    snip
    My advice is to not queue for anything when doing story missions. The CS are enjoyable (for me) and lengthy. If you are not the type of person who rushes through the MSQ you run the risk of missing the queue popping and eating penalty.
    (2)

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