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  1. #1
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80

    Suggestions regarding Mob Heavy Status, DF Wait Button and Chocobo Usage while on DF

    As we all know, due to the release of the rogue/ninja, the Duty Finder queues have become hell. I'm not going to gripe about that here, but instead suggest some things that fellow players noticed which could help lessen their burden:

    1) Mobs in certain areas where everything is aggressive have the debuff Heavy. This debuff is refreshable by the mob and players do not build a resistance to it, unlike Stun or Silence. What this means is that you go yalms upon yalms and the mob which inflicts Heavy can repeated inflict it on you. There is a specific mob that does this and without cast times too: an archer Amalj'aa in Southern Thanalan. Every hit it inflicts gives a 20s Heavy debuff. You do not build resistance to it. Even when Heavy is inflicted, the debuff is refreshed to 20s instead of letting the debuff timer run out. And because it is ranged, it is difficult to run away from... and then you encounter the next archer mob or a group of its friends. /gg

    What if you are using another class and then your Duty Finder, which was signed up using a different class, pops up? You are stuck in the aggressive zone and lose your place in the queue. Three hours go out the window... you were #1, you go back to #400.

    Suggestion: Implement forming resistance against Heavy/Slow -OR- Don't let it be refreshed by each skill usage; if Heavy is already present, the timer should run out before Heavy can be inflicted again.

    2) Related to #1. Sometimes you are crafting, or are in the middle of Sylphlands or Zahar'ak or Twelve-knows-whatever where every single living thing wants to eat your face. Naturally you cannot change classes, and even after combat there is a wait time before you can change classes.

    Suggestion: A Duty Finder Wait button. Commence, Wait, Withdraw. Wait does not make the people who you were supposed to go with actually "Wait" for you any more than a minute. Instead, it puts the player slightly lower in the queue allowing them to finish what they were doing. For example, if #1 used "Wait", he will become #10.

    -OR- Increase the Commencement confirmation time from ONE minute to TWO minutes.

    3) Summoning Chocobo while on Duty Finder queue automatically removes the player from the queue. Some people make mistakes, some people don't know that this will happen, etc. I think there is a simple solution to this.

    Suggestion: Show a Prompt that states "You cannot summon Chocobo while on Duty Finder queue. Please withdraw from your queue." -OR- Show a Prompt that asks the user "You are in Duty Finder queue. Summoning chocobo will remove you from the queue. Do you want to summon chocobo? [Yes/No]"
    (0)
    Last edited by Neuflune; 11-09-2014 at 04:10 AM.

  2. #2
    Player
    Tsukotaku's Avatar
    Join Date
    Jul 2014
    Posts
    35
    Character
    Mako Mako
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    I support this. All of those mobs with "Heavy" (90% in Eorzea) are stating to be quite annoying.
    (0)

  3. #3
    Player
    SetoKaiba's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    49
    Character
    Hideyoshi Toyotomi
    World
    Lich
    Main Class
    Monk Lv 80
    The heavy debuff in question comes from any mob in game, as long as you are mounted you have an X% chance to be inflicted with heavy on hit (100% in PVP).
    It's not limited to specific mobs per zone - the only time you'll get heavy status in an aggressive zone whilst not mounted is if the mobs actually have a heavy inducing attack. (Which for the most part is just monster skills, to my recollection)
    That said the Heavy is more annoying than it should be, and should be toned down a smidge.
    (0)

  4. #4
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    Quote Originally Posted by SetoKaiba View Post
    The heavy debuff in question comes from any mob in game, as long as you are mounted you have an X% chance to be inflicted with heavy on hit (100% in PVP).
    That explains it... one time I was passing by an archer in Zahar'ak and every hit refreshed the Heavy debuff. Every. Single. Hit. That mob was so good at RNG.

    I noticed that higher level mobs tend to inflict Heavy more though? As I did not notice a significant infliction of Heavy from other aggressive mobs while I was mounted and using lower leveled classes.
    (0)

  5. #5
    Player
    SetoKaiba's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    49
    Character
    Hideyoshi Toyotomi
    World
    Lich
    Main Class
    Monk Lv 80
    Quote Originally Posted by Neuflune View Post
    That explains it... one time I was passing by an archer in Zahar'ak and every hit refreshed the Heavy debuff. Every. Single. Hit. That mob was so good at RNG.

    I noticed that higher level mobs tend to inflict Heavy more though? As I did not notice a significant infliction of Heavy from other aggressive mobs while I was mounted and using lower leveled classes.
    It could be. I also tend to notice it more in higher level areas.. Like the Sylphlands.. Or the Sapsa Spawning Grounds...
    Those dailies will haunt me.

    Though that could be because I tend to be in higher level areas more often.
    (0)

  6. #6
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    Quote Originally Posted by SetoKaiba View Post
    It could be. I also tend to notice it more in higher level areas.. Like the Sylphlands.. Or the Sapsa Spawning Grounds...
    Those dailies will haunt me.

    Though that could be because I tend to be in higher level areas more often.
    I was in Northern Thanalan hunting for animus book requirement and I ran around mounted, the Garleans didn't inflict Heavy on me, not once. I tried running around one of the caster Garleans since it has slightly faster attack than the other mobs which tend to use skills that have animation times, and I didn't get Heavy either. Could it be the Beast Tribes trolling us?!

    But yeah, I think it is a combination of higher level + attack speed of the mob.
    (0)

  7. #7
    Player
    Ivy_Dresden's Avatar
    Join Date
    Nov 2014
    Posts
    25
    Character
    Alera Rhels
    World
    Cactuar
    Main Class
    Alchemist Lv 74
    My advice is to get rid heavy status "while mounted" all together. All it does is slow players down and annoy the fuck out of them.
    (2)