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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Fornix View Post
    Not only are trolls punished, but many simple misses over an excessive time of 24 hours as well. So no I most certainly do not mean amazing. I consider it one of the worst implementations SE has done so far.
    How does this affect you?

    Enter by yourself, you get no strikes.
    Don't afk while in queue. Simple as that. You waste everyone else's time when you withdraw or time out.

    Enter with a group, make sure you know the people and ready check before queuing.

    This should have been implemented since CT.
    (14)

  2. #2
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Fornix View Post
    Not only are trolls punished, but many simple misses over an excessive time of 24 hours as well. So no I most certainly do not mean amazing. I consider it one of the worst implementations SE has done so far.
    But.... how difficult is it to find something to do in the game while waiting for your turn to come up?? 3 misses seems like a fair number to me.
    (0)

  3. #3
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DmgAtton View Post
    go cry me a river outside baby
    (1)

  4. #4
    Player
    Black_Wing's Avatar
    Join Date
    Apr 2011
    Posts
    125
    Character
    Dolf Silverbeard
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tupsi View Post
    By terrible you mean amazing. Far less "Player has withdrawn" from CT/ST and certain roulettes. FAR LESS.
    Which could have been fixed by just given them the option for "In Progress Only" and do away with the 3 strikes penalty. Win/Win
    (1)

  5. #5
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Black_Wing View Post
    Which could have been fixed by just given them the option for "In Progress Only" and do away with the 3 strikes penalty. Win/Win
    Your easy win button won't happen buddy, deal with full runs like everybody else.
    (8)

  6. #6
    Player
    Black_Wing's Avatar
    Join Date
    Apr 2011
    Posts
    125
    Character
    Dolf Silverbeard
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alukah View Post
    Your easy win button won't happen buddy, deal with full runs like everybody else.
    I love how you assume I fish for in progress.
    (0)

  7. #7
    Player

    Join Date
    Aug 2013
    Posts
    133
    Quote Originally Posted by Black_Wing View Post
    Which could have been fixed by just given them the option for "In Progress Only" and do away with the 3 strikes penalty. Win/Win
    This would not really be a win/win, just a win for those that like to get 2/3 or 3/4 expert, hard, low roulette, etc.
    (5)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Black_Wing View Post
    Which could have been fixed by just given them the option for "In Progress Only" and do away with the 3 strikes penalty. Win/Win
    Sadly there's no way they can do that without redoing the system from the ground up to take into consideration "fresh instances" and "in progress instances" - so it's nothing they'd likely do until a major overhaul, like maybe sometime in 3.x line of updates.
    (0)

  9. #9
    Player
    Black_Wing's Avatar
    Join Date
    Apr 2011
    Posts
    125
    Character
    Dolf Silverbeard
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tupsi View Post
    Sadly there's no way they can do that without redoing the system from the ground up to take into consideration "fresh instances" and "in progress instances" - so it's nothing they'd likely do until a major overhaul, like maybe sometime in 3.x line of updates.
    If that were the case, then how exactly does "In Progress" feature actually work then? Because clearly they can sort out which is which as the in progress clearly has a check as to the progress of the dungeon.
    (0)

  10. #10
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Black_Wing View Post
    Which could have been fixed by just given them the option for "In Progress Only" and do away with the 3 strikes penalty. Win/Win
    You understand that if EVERYONE queued in progress...then no dungeons would be 'in progress' able to lose a member and therefore, your queue line would never move right.

    Also, you understand that the 'in progress' queue was NOT intended as the 'quick win' but as a 'sure, I'll help some stuck adventurers out' button right?

    Meaning, your solution not only fails on an actual practical nature, but also fails to meet the 'in progress' intended design.
    (4)

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