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  1. #11
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ophie-Mio View Post

    So yeah, casters got nuked. Healers got nuked on both our offensive AND defensive capabilities. It sucks knowing that healers literally can only heal and die.

    SE needs to understand that things in a PvP don't NEED to be balanced like how they are doing. It just needs to be fun. As it stands right now, I haven't been back to Frontlines since the healer nerf. I had already bought a shit ton of lube from before...I don't need to buy the factory to make it to keep my ass from being gangbanged.
    I disagree. Balancing on healers was needed. 8 Healer parties are annoying to kill and damn near impossible.
    (5)

  2. #12
    Player
    WinterSolstice's Avatar
    Join Date
    Jul 2014
    Posts
    203
    Character
    Winter Solstice
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I main a BLM, and them taking away Flare from us means they now jack-shit about balance.

    I just finished leveling NIN to 50 though, so that might be my new main in FL. Otherwise I'll just go as WHM.

    SE, please understand what the hell you're doing before you make a class damn near useless, it drives people away.
    (0)

  3. #13
    Player
    ish007xx's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Ish Khan
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Chiramu View Post
    DRGs in FLs had the hardest time prior to 2.4. Ask a DRG friend what he thinks of it.
    um wth your drg friend was doing lol, im drg and i averaged 10-15kills a game in FL. I dont play it anymore cause its just shit and a big zergfest no skill required. The wolves den is where skill takes place, to bad its dead and will never be revived
    (0)

  4. #14
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Havenchild View Post
    I disagree. Balancing on healers was needed. 8 Healer parties are annoying to kill and damn near impossible.
    Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.
    (4)

  5. #15
    Player
    Taban's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Taban Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ophie-Mio View Post
    Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.
    I've gone up against one with 5, and been in one with 6. They exist, though they are rare.
    (0)
    Am I a butterfly dreaming I'm a man... Or a bowling ball dreaming I'm a plate of sashimi?

  6. #16
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I like how WHMs keep getting nerfed. Lmao. Yeah, holy was a bit OP in FL, and so was a large group of WHMs, but the nerfs are funny because generally WHMs are not as valued as SCH in PvP. Taking away the few things WHMs are actually valued for is odd. I wonder how much more they're going to nerf the healing underdog...

    Doesn't really effect me since I main SCH in PvP.
    (0)

  7. #17
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Taban View Post
    I've gone up against one with 5, and been in one with 6. They exist, though they are rare.
    Before 2.4, teams with 3 or 4 healers were fairly common, especially on the Maelstrom. Not only did we (Adders) have to try and break a group full of healers, but we had to contend with a GC that usually gets first place in frontline, at least on the primal datacenter.
    (0)
    Last edited by Brianmj; 11-01-2014 at 12:13 PM.

  8. #18
    Player
    Taban's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Taban Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Brianmj View Post
    Before 2.4, teams with 3 or 4 healers were fairly common, especially on the Maelstrom. Not only did we (Adders) have to try and break a group full on healers, but we had to contend with a GC that usually gets first place in frontline, at least one the primal datacenter.
    Oh yeah, I've fought tons of teams with 4 healers, more than that is kind of rare.
    (0)
    Am I a butterfly dreaming I'm a man... Or a bowling ball dreaming I'm a plate of sashimi?

  9. #19
    Player
    TheotherMarky's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Athena Faulkner
    World
    Faerie
    Main Class
    Thaumaturge Lv 50
    I seriously think BLM has replaced SMN and bard as easiest to kill in FL. The class is over, hopefully they do red mage and go crazy over caster for a while, cause they seem to be all mele crazy at the moment.
    (0)

  10. #20
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ophie-Mio View Post
    Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.
    I personally never saw more than 3 healers per party in the opposite teams in the 276 frontlines I've played. Most would be 5 or 6 healers in 1 flag, with two different parties combined (B assisting whatever), and going back to 3 healers max after regrouping.
    (0)

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