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  1. #1
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90

    BLM vs SMN for T10

    I'm using BLM for it, but would SMN be a large increase of DPS over BLM? BLMs can Manaward Prey successfully but SMN with maintaining DPS and Raising (if needed) seem great.
    (0)

  2. #2
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Skeith-Adeline View Post
    I'm using BLM for it, but would SMN be a large increase of DPS over BLM? BLMs can Manaward Prey successfully but SMN with maintaining DPS and Raising (if needed) seem great.
    BLM is really good for T10. There's not a lot of movement to be done really and you can just use AM if you need to. T11 is where you will wanna use SMN :P
    (1)

  3. #3
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Use the one you're personally better at.
    (2)

  4. #4
    Player
    Yesterday's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Historia Valhalla
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Madoka View Post
    Use the one you're personally better at.
    This. Whatever class you dps higher with should be the class you use.
    (2)

  5. #5
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    SMN suffers from serious MP issues in T10 due to the sheer number of enemies to DoT up. You will need Ballad or a lot more Energy Drain than normal.

    Practice for this level of consumption would be Levi EX dotting up head, tail, adds, and all 4 spumes.
    (0)

    XI: Zeroblade, Titan Server

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SeraviEdalborez View Post
    SMN suffers from serious MP issues in T10 due to the sheer number of enemies to DoT up. You will need Ballad or a lot more Energy Drain than normal.

    Practice for this level of consumption would be Levi EX dotting up head, tail, adds, and all 4 spumes.
    I thought tail reflected magic? At least it did when I used flash and flashed myself for 408 damage...
    (0)

  7. #7
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by RiceisNice View Post
    I thought tail reflected magic? At least it did when I used flash and flashed myself for 408 damage...
    You can still DoT it regardless, you will take damage yes, but that's nothing the healers can't heal. Also, if you bane the tail from the spume next to it, you won't take damage.
    (0)

  8. #8
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Contagion tail so you don't have to hit it as much.
    (0)

    XI: Zeroblade, Titan Server

  9. #9
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Our BLM switches to SMn for 10. DOting all 4 adds at the same time really helps.

    The second set of adds is the real DPS check once you get past them its a pretty straight forward win.

    DoT> cont > bane the add set you do second. Then DoT bane the adds you burn first. Then Mage LB3.
    (0)

  10. #10
    Player
    Zencurse's Avatar
    Join Date
    Apr 2014
    Posts
    83
    Character
    James Cairn
    World
    Leviathan
    Main Class
    Arcanist Lv 53
    I go BLM for T10. Not enough movement to justify the switch and in general a BLM vs SMN of equal level and gear with minimal movement on a target will end in BLMs favor. That said the add phase is an exception, however I've found that the length of the add phase and the fact I can flare a pair of adds outweighs the higher damage on the SMN during that phase. We still run with a summoner for that fight though as we find it slightly in favor of range vs melee (just easier to spread, easier to dodge blue circles of doom, less stacks are lost due to charges or tethers).

    For T11, SMN LOOKS to be the best bet, I'm still doing some math and switching between the two on each lockout. But preliminary tests are showing SMNs ability to multi-dot during the add phase + the ability to not be rekt by nerve gas could outweigh the BLM higher single target potential.
    (1)

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