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  1. #1
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Najara View Post
    Can you explain why Topaz tanking would make the tanks job harder?
    Gouge and Shining Topaz both generate enmity. Plus, ifrit-egi's attacks do more damage..
    (1)

  2. #2
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Delily View Post
    Gouge and Shining Topaz both generate enmity. Plus, ifrit-egi's attacks do more damage..
    Yes, they generate enmity. But enmity is only stolen if there isn't sufficient aggro on the mob in the first place.
    (0)

  3. #3
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Najara View Post
    Yes, they generate enmity. But enmity is only stolen if there isn't sufficient aggro on the mob in the first place.
    It becomes a constant battle because, yes a tank can generate enmity enough to hold the monsters, but all of Titan-Egi's attacks generate emnity as if he was trying to tank. Tanks then have to put even more effort into making sure their enmity is the highest because they have a Summoner's pet constantly trying to battle it away from them as that is Titan-Egi/Topaz Carbuncle's job.

    And as others have said already. It's quite easy to keep Ifrit-Egi alive. Use Sustain relatively frequently when you see it taking damage. Or do yourself a favor and level up Thaumaturge/Black Mage for Swift Cast so that if you aren't going to keep Ifrit alive with Sustain you can at least instantly re-summon him when he dies.

    It makes no sense for a summoner to use their tanking pet unless it's some kind of already agreed upon strategy in party of abnormal make-up. (ie. no tank class/job)

    Quote Originally Posted by -DMR- View Post
    Is there a sustain option for Ifrit? Can't remember, but I only have it for the Topaz.
    Sustain is a lvl 18 Arcanist skill. It is used with all pets to give them a heal over time. When you get Rouse at lvl 42 it can be used before Sustain to boost Sustain's healing effectiveness (as well as Physick/Cure heals on your pet).
    (1)
    Last edited by Ecks007; 11-01-2014 at 12:58 AM.

  4. #4
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ecks007 View Post
    It becomes a constant battle because, yes a tank can generate enmity enough to hold the monsters, but all of Titan-Egi's attacks generate emnity as if he was trying to tank. Tanks then have to put even more effort into making sure their enmity is the highest because they have a Summoner's pet constantly trying to battle it away from them as that is Titan-Egi/Topaz Carbuncle's job.
    And I say people who make this argument are blowing it out of proportion. As if having Titan take damage for them is such a dreadfully awful thing. There is no battle, just ego.
    (2)

  5. #5
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Najara View Post
    And I say people who make this argument are blowing it out of proportion. As if having Titan take damage for them is such a dreadfully awful thing. There is no battle, just ego.
    Um.. yeah. In case you hadn't noticed there's a threat bar by each player's name.

    Having your tank pet out does pose problems for another tank. Now yes, a good tank can still keep aggro. But why are you as a Summoner lowering your dps for having a tank pet out when you already have a functional tank? (granted if you don't have a functional tank, or a terrible one, then that might be cause to have your tank pet out.. but otherwise.. no)
    (3)
    Last edited by Ecks007; 11-01-2014 at 01:03 AM.

  6. #6
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Najara View Post
    And I say people who make this argument are blowing it out of proportion. As if having Titan take damage for them is such a dreadfully awful thing. There is no battle, just ego.
    To some extent, I agree. That a pet taking damage for the tank isn't a bad thing. But a Summoner's role should primarily be there to DPS, so unless the tank is inherently terrible, you're gimping your DPS output by not using a caster or attacker pet in that situation.
    (5)

  7. #7
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Najara View Post
    And I say people who make this argument are blowing it out of proportion. As if having Titan take damage for them is such a dreadfully awful thing. There is no battle, just ego.
    It disrupts the battle. As DPS, having the mob turn around is extremely annoying for position-based attacks. As a Tank, you can either fight the pet for hate or let it get it. If for whatever reason the pet has it and I have to move the enemies, typically the SMN won't move the egi, and now we have mobs split not getting hit by AoE's until I move them back to the egi (IF, too often its ranged mobs that wont budge).

    Also, all this comes at the cost of... doing less DPS. There is simply no reason to do this unless your Tank is absolutely horrible, which is a valid excuse to get Topaz out.

    Also for the OP. Do Ifrit till Garuda. Learn to use Sustain, and by the love of gods OBEY the pet. Ifrit will do its stun randomly if not obeyed and that will build resistance on the mobs (On top of doing less damage).
    (4)

  8. #8
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kyros View Post
    It disrupts the battle. As DPS, having the mob turn around is extremely annoying for position-based attacks. As a Tank, you can either fight the pet for hate or let it get it. If for whatever reason the pet has it and I have to move the enemies, typically the SMN won't move the egi, and now we have mobs split not getting hit by AoE's until I move them back to the egi (IF, too often its ranged mobs that wont budge).
    I suppose the things you're mentioning is something that you can only learn by experience. Typically I know exactly where I can use my Titan-egi without it influencing anything, and I use it to benefit the less experienced tanks.
    (0)

  9. #9
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Najara View Post
    I suppose the things you're mentioning is something that you can only learn by experience. Typically I know exactly where I can use my Titan-egi without it influencing anything, and I use it to benefit the less experienced tanks.
    As people have said, it's pretty annoying and detrimental to melee dps that requires the enemy to be stationary (which includes them not turning around) for positional bonuses. And speaking from a warrior perspective, early level fighting for aggro will take time away from me using maim combo, and even then you're lowering your overall dps to compensate (when you're going in as a dps role no less.)

    To put it in perspective;
    A. The tank and titan/topaz are fighting for aggro. This is not needed and best base scenario is that you're losing out on dps.
    B. The tank can't hold aggro properly and they stay on the titan/topaz the entire fight. This is something on the tank's end...most of the time anyway.
    C. The tank is undergeared and will die relatively fast tanking one pull, and you use titan to hold off aggro on one of them...in which case that's on the tank queuing into an undergeared dungeon to begin with.

    In the case of B, there's better ways of them learning to tank without you having to interfere and stealing aggro off them...because really the important thing is that they keep aggro off of the dps and healer, not your tanking summon.
    (1)

  10. #10
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Najara View Post
    I suppose the things you're mentioning is something that you can only learn by experience. Typically I know exactly where I can use my Titan-egi without it influencing anything, and I use it to benefit the less experienced tanks.
    The best help you can do for inexperienced tanks is to give them advice. They won't learn by having Titan tanking on their behalf, it's merely a crutch.

    Topaz/Titan tends to do more harm than good when summoned in a party as it can turn the enemy around to face the summoner and mages. When this includes cleave based attacks, such as gigas' swings it can easily do a lot of damage to less armored players who may not realise to move out of the way due to the constant back-and-forth aggro. It's simply bad form to use it as standard, and even your starter pet Emerald Carbuncle is preferable to a Titan summoning.

    I speak here equally as a Summoner, a Healer and a Tank. I've seen the best and the worst it can do and can honestly say it has no place in a party.
    (4)

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