Yeah, the entire thing seems really clunky at times. Not sure what they were aiming, but they missed the mark.
Yeah, the entire thing seems really clunky at times. Not sure what they were aiming, but they missed the mark.
Last edited by Xyrius; 11-07-2014 at 10:46 AM.

"Cannot execute at this time."
"Cannot execute at this time."
"Cannot execute at this time."
"Cannot execute at this time."
I'm so sick of that...seems like you can only play ninja if you have a flawless connection of if the servers don't suck that day. The WORST is when even if you manage to execute the mudras correctly, when you go to hit ninjtsu, you hear the little "ching" of it going out but, for unknown reasons it cancels partway through with another "cannot execute at this time" message and you end up rabbit medium because you hit your next skill expecting the ninjutsu to go off.
Last edited by SolarMisae; 11-07-2014 at 03:29 PM.

I experienced half the problems you guys are talking about this past Wednesday. I just switched back to mnk for the rest of the day. I don't normally experience the lag I did that day. Usually my ninja experience with mudras is quite smooth.
Nin is not very lag friendly. At all.
Last edited by Leonus; 11-08-2014 at 01:40 AM.


I can't decide if this is a real issue or not yet, or if it is functioning as intended. I have a good internet connection and don't often get lag, but I will get snags in my mudra chains. I will rarely experience an occasion where I feel like I DIDN'T mess up and the game says that I did. Its a fast system that is going to require a lot of muscle memory to do well.
My current theory is that its better to watch your screen for the symbol to appear in the middle THEN hit your next Mudra, as it seems to flow smoothly when you do that, but if you are staring at your hotbar you tend to get physced out and hit it too late to pre-register, or too early have it move through smoothly. I think there are definitely some people getting destroyed by lag, but I think people with normally good connections are experiencing a timing curve.
I could be totally wrong though.



Nah, sounds legit. My connection is solid. Have basically none of the problems anyone has ever complained about re: connection/lag (to any noticeable degree). But I've only got two mudras, and haven't been inside an instance as NIN, and Raiton is already a bitch. I can generally get it to go if I just go tappa tappa tappa, but I have to completely ignore my action bar or I'll psych myself out and break that rhythm in one direction or another.
And going by the symbol would fit with the way pretty much everything else works. Ability animations are the way & the law everywhere else (Benediction, Hallowed Ground), so why not mudras, too? They're almost certainly not registered until you see the symbol.
10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238
There is definitely something very off about it. For example, on most 3 cast Ninjutsu such as Huton, if you use Jin then you can get off Chi in less than the .5s cooldown but then have to wait to use Ten though if you get in the muscle memory habit of casting it like that you will screw up because other times and places either due to animation lag or latency it takes much longer. I have also noticed that casting Mudra on keyboard vs controller is much less sluggish most of the time.
the issues is the inconsistency , sometimes u can execute mudras w/o issues , sometimes u dont .....and in the middle of a battle when u are doing mechanics u dont want the game to fail to you....is frustrating that the MAIN mechanic from a new job is implemented poorly.
this game isnt ready for 0.5s GCD skills ...lag/connection/Ui issues (see the huton? now u dont! go rabbit....RAAAGEEEE)
Last edited by Warlyx; 11-10-2014 at 09:39 PM.



Starting to get use to it now, but it definitely feels sluggish to me, and becomes inconvenient when I am running all over the place during the fight and trying to weave it in during a GCD. I don't know if what it is right now is working as intended, but it back fires on me sometimes or I take a DPS loss when I have to stop to work with it.

Ya I stopped at level 30 for the job because the moment I got to play it then I realized quickly that any lag would immediately put a hindrance on DPS when using mudra. It needs to be looked at for sure by the devs because if this was intended then mudra is just a utility that's to be used when the situation presents itself meaning you take a DPS hit.
I would love to see them change the mudras so you can weave them between your other attacks without breaking the "mudra rotation".
Other than that the only "sluggishness" is the UI GCD display which is off by the amount of your ping (?) leaving you a little guessing on when you can press the next one the fastest way. This is true for every skill, but mudras cannot be "hammered" to get the fastest execution like for other abilities.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




