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  1. #1
    Player
    Dimitrias's Avatar
    Join Date
    May 2013
    Posts
    117
    Character
    Lyzon Valtin
    World
    Leviathan
    Main Class
    Conjurer Lv 50

    How do newly chreated characters / new players supposed to progress naturually

    From lvl's 1-50 you pretty much can progress through that like its been since 2.0's relaunch, but once you get to lvl 50 the game seems to want to push you from like i50 to i100.

    I created a new character just to craft,farm,gather, but I'm getting to the point I may be getting into adventuring again.

    It will be like when I play single player games I always progress the same way each time I playthrough them, but with fffxiv that seems like that wont be possible.

    It sux for new players to once they hit 50 and can't experience the game like we did in the past, or is it still possible to progress naturally with endgame, from 2.0 to 2.4?

    It also seems like you would get Caried through all the older content aswell, and some people would like a challenge
    (10)
    Last edited by Dimitrias; 10-31-2014 at 09:51 PM.

  2. #2
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Now that the super cheap i90 gear from hunts is gone, you actually have to start running dungeons and farming drops. Or you buy gil and buy the crafted ilvl 90 (no new player will be able to afford the AH prices).

    With 2.4 it got 20-40x more time consuming to get to a point where you can go random expert.

    Kinda a lame change if you ask me, considering the fact that poor peeps needing dungeon drops get trolled by outdated shitty craftmat drops.
    (9)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Step 1: get CT1 full gear
    step 2: get antique gear from the new dungeons
    step 3: buy ilevel 100 gears you earned from CT1 and the new dungeons and get ilevel90 gears with
    the ancient gears


    Step 1: do duty roulettes until you have enough tomes to buy enough ilevel 100 gears for average ilevel 70
    step 2: farm CT2 until you have many oils
    Step 3: buy the other ilevel 100 sold gears and upgrade them to ilevel 110 with the oils from CT2
    (0)
    Last edited by Felis; 10-31-2014 at 10:18 PM.

  4. #4
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Granyala View Post
    Now that the super cheap i90 gear from hunts is gone, you actually have to start running dungeons getting tomes for the i100 gear.
    FTFY

    It sucks, but there's a pretty big leap now. Farming dungeons for the ilvl 90 gear is a waste of time. You're casting lots against multiple players, many of whom just want it for desynthesis skill, and you have to participate in high level dungeons to even get a shot. Prior to getting to that ilvl, every single dungeon now drops soldiery tomes which can be used to purchase level 100 gear. Welcome to progression SE style.
    Quote Originally Posted by Felis View Post
    Step 1: get CT1 full gear
    step 2: get ancient gear from the new dungeons
    step 3: buy ilevel 100 gears you earned from CT1 and the new dungeons and get ilevel90 gears with the ancient gears
    Why...? CT gear is worthless now too! ST gear is far more relevant, but even then it's now meaningless thanks to the abundance of soldiery tomes. Given that you can work towards ilvl 100 as a fresh-faced level 50 character now that every dungeon drops those tomes, there's no reason to do any of that content aside from a change of pace.

    Call me crazy if you will, but the whole point of philosophy and mythology tomes were to enforce a nice steady progression. You worked towards Philo gear, then you built up Myth gear. It made sense. Then they ditched Philo, making Darklight a worthless random drop. Now they've done the same to mythology gear. SE just don't understand steady progression.
    (1)
    Last edited by Lemuria; 10-31-2014 at 10:10 PM.

  5. #5
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lemuria View Post
    It sucks, but there's a pretty big leap now. Farming dungeons for the ilvl 90 gear is a waste of time. You're casting lots against multiple players, many of whom just want it for desynthesis skill, and you have to participate in high level dungeons to even get a shot. Prior to getting to that ilvl, every single dungeon now drops soldiery tomes which can be used to purchase level 100 gear. Welcome to progression SE style.
    I don't even know how many soldiery you can get if you don't have the item level to run the higher dungeons.
    Remember: the dungeons that drop Ilvl 90 need ilvl 80 ALREADY EQUIPPED (at which farming I 90 would be a waste of time, I agree). The op was talking about fresh 50s with an avg ilvl ~ 50.
    Might even have to farm daily story / low level roulette.
    (1)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lemuria View Post
    Then they ditched Philo, making Darklight a worthless random drop. Now they've done the same to mythology gear. SE just don't understand steady progression.
    Myth gear is at the same time also still a tome gear. The tomes for it are now the antique gears you can find in the new dungeons.
    1 antique gear for each body part, and you have the choise for what job you want it.

    Example: http://xivdb.com/?item/9391/Antique-Sollerets
    (1)
    Last edited by Felis; 10-31-2014 at 10:18 PM.

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    It would've been better if the Ilevel sync was made a little more tighter to provide for the relevant content, instead of a flat 110 post 50
    (3)

  8. #8
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    The sheer number of 50+ dungeons/raids is enough to help new players along. You can't progress the same as us Day 1ers obviously, but that's a side effect of the vertical progression. Poetics and Soldiery still work the same as Philo and Myth. You can collect Soldiery from every 50+ dungeon + roulettes so ultimately the new player is farming for i100s. In the meantime they're getting clears for each dungeon and likely collecting random dungeon gear as well. Weapons are probably the biggest hurdle since the Sol Weps are the only tome buyable weps and need a UAT so to even get those you need to either build your relic, farm a Primal wep, or buy a wep off the MB of a higher ilevel so you can run ST for the UAT.
    (0)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lithera View Post
    Weapons are probably the biggest hurdle since the Sol Weps are the only tome buyable weps and need a UAT so to even get those you need to either build your relic, farm a Primal wep, or buy a wep off the MB of a higher ilevel so you can run ST for the UAT.
    Getting Relict shouldn't be a problem. There are now enough overgeared players and the Echo to make the hard primal fights easy.
    (0)

  10. #10
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Felis View Post
    Myth gear is at the same time also still a tome gear. The tomes for it are now the antique gears you can find in the new dungeons.
    1 antique gear for each body part, and you have the choise for what job you want it.]
    The point is, by the time you're geared enough to run those dungeons you've already outgrown it. Also, it's still a random drop in a chest. There's no guarantee you'll get the headpiece, legs or body. It's entirely guesswork as to which armor drops in the dungeon, and you're still lotting against other players to obtain it. Tomes are earned regardless.

    As for how much soldiery you get, I'd say you get sufficient enough amounts to gear up even on lower tier dungeons like Amdapor Keep. The downside now is that they've effectively cut off some players from being able to use Duty Roulette because... well, they're stupid. They've gone and attached the old 'extreme' roulette dungeons to the hard mode roulettes effectively increasing the ilvl requirement and the total number of dungeons you need to complete before it unlocks.

    I think SE just hates new players.
    (0)

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