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  1. #1
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50

    NIN Optimal Rotation Help

    Okay so I had a lot of fun theory-crafting NIN's Optimal Single-Target Rotation (I'm 34 atm)... I'd love your input/thoughts:

    Huton > Mutilate > Spinning Edge > Shadow Fang > 1-2-3 > Suiton > Trick Attack > Kassatsu (every other) > Raiton > 1-2-3 > Spinning Edge > Shadow Fang > Mutilate > Raiton > 1-2-3 > 1-2-3 > Repeat (replace init. DoTs with an extra 1-2-3)

    Weave Buffs where able & Mug when buffed.

    The long CD's cause the awkward mix-up in the latter-half of the rotation ~ Huton (70s), Trick (60s), Kassatsu (120s, hence "every other"), & Ninjitsu (20s except for Kassatsu use).

    From a complete Theory-Perspective, does this appear optimal? The timing seems to fit neatly. DoT placement is a bit odd (may also be reversed?) but it seems best to get them ticking & then slot them in alternatively with the timing (to get the "every other" effect like MNK).

    For reference:

    Huton - AS Buff for 70s
    Mutilate - DoT 30s
    Edge/Fang - DoT Combo 18s
    Suiton - enables stealth attacks
    Trick - damage buff
    Kassatsu - refresh critical Ninjitsu
    Raiton - big hit
    1-2-3 - ~Aeolian (damage) or ~Dancing (debuff)

    The 1-2-3 combo option will depend on if the group has a WAR to apply the Slashing Debuff instead, otherwise it'll always end in Aeolian.
    (0)
    Last edited by Toodles; 10-31-2014 at 12:55 PM.