Quote Originally Posted by Kiyouma View Post
They should stick to releasing a tank, healer and dps at once (like they will with the expansion).

I don't get why the first new class/job they released had to be a dps. It's like SE is oblivious to the fact the DF times were already hard enough pre 2.4.
Thinking about it, this is only a test for the expansion, SE wants to see how new classes and jobs would be received by the player base. From a developmental standpoint that makes the most logical arguments. However I think I would not be the only one who would say that perhaps the next round of new playable roles might need to be released in a more balanced way (one new job per role (tank, DPS, healer) in one hit, rather than stringing them out).