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Thread: Problem with DF

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  1. #1
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ladon View Post
    They just need to give actual incentives for tanks to use the DF. A bit of gil is not going to entice anyone and that is really only for the high level dungeons.

    Add tomestone bonuses for queuing as a tank in DF. ~10 Poetics and ~60 Soldiery for all low level dungeons and a ~5 Poetics and ~30 Soldiery bonus for all dungeons that normally reward those two tomestones. Obviously the bonuses would only be offered while there is a high demand for the job, just as they do currently with the gil bonus
    Tanks already get extra gil for being adventurers in need in roulettes and said roulettes give tomestones on top of it. Tanks also get unique mounts for doing expert dungeons 50 times. What else are you going to give tanks without making them be so glamorous that makes other classes not worth playing? Face it, no one is going to play tank and Square can't really force people to play a class they don't want to play as. Tanking isn't simply for everyone.
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  2. #2
    Player
    Giantbane's Avatar
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    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    Tanks already get extra gil for being adventurers in need in roulettes and said roulettes give tomestones on top of it. Tanks also get unique mounts for doing expert dungeons 50 times. What else are you going to give tanks without making them be so glamorous that makes other classes not worth playing? Face it, no one is going to play tank and Square can't really force people to play a class they don't want to play as. Tanking isn't simply for everyone.
    Lots of people play tank. More than enough for most content. The problem, particularly right now, is that not enough people are playing tank (and healer I'd imagine) in low level DF. They need to increase the rewards for needed classes in those dungeons greatly in order to entice existing players to help out new players leveling/needing help with story missions.

    My main is a tank. I won't touch low level dungeons. The rewards suck.
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  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Tanks already get extra gil for being adventurers in need in roulettes and said roulettes give tomestones on top of it. Tanks also get unique mounts for doing expert dungeons 50 times. What else are you going to give tanks without making them be so glamorous that makes other classes not worth playing? Face it, no one is going to play tank and Square can't really force people to play a class they don't want to play as. Tanking isn't simply for everyone.
    EVERYONE gets extra gil when their role is up for adventurer in need. Tank mounts are for 200 Coil/EX primal runs.

    In any case, you're right. No amount of incentive is going to make people play tank if they don't already like it.
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