I feel as though dungeons will always be meant for glamour purposes or for stacking up on seals. Hopefully the expansion breaks the mold a bit. I don't mind crafting materials in dungeons, but please, put them off to the side and make the bosses actually drop loot.

As for Fenrir, yeah... a watered down version of Amdapor Keep's final boss. Just hide behind the singular ice pillar and win. Can't say I'm surprised though. Just surprised that Ultros was more of a challenging fight than Fenrir.