2. Sadly, you are terribly mistaken here. At least for me. I wish the solution to crafting was this simple but it isn't. I personally hate crafting because its very random, computer controlled, and unintuitive. In XI: I put the materials in and pressed "OK" to wait 2-3 seconds to get a random computer generated result. In XIV: I put the materials in, press "OK" and then have to press buttons for 60 seconds that in the end are only a time sink to prevent the inevitable random computer generated result. Why bother even trying to work with the synth if I'll get a similar success/fail ratio by spamming standard synthesis for hours as opposed to actually trying to do it correctly?
The overall problem is: If the end result is going to be as simple as a random "success or fail" despite much skill or input on the player's part; don't make the synthesis take 30-60 seconds to work with. Its very frustrating to put a lot of effort into trying to succeed when ultimately it comes down to whether the computer feels like d*cking me or not.
Don't get me wrong, I don't want XI's crafting system because I want a system that deviates away from the random "success or fail" value and puts more emphasis on the crafter's actual skill at playing the minigame. FFXIV's crafting system, however, does not fit that bill.