Quote Originally Posted by Rak_Boy View Post
Random little suggestion
As the title says,, i'm going to add some suggestion or ideas to help the improvement of the game, if u guys want to add some.. put the number,red color and say it :


1- Please add more tabs to chat log, for the ppl who have more than 3 LS will suffer, so adding more tabs will make things tidier.

2-Crafter's think crafting is boring because of the time they waste, so what's the solution to make it faster, I think to add an option to remove the crafting motion, for example., when u synth u do standard; your character moves and cut,hit,w/e ... so removing this action where u press standard *boom* ..next ... *bang*
without moving.
1. I wouldn't complain if they added more tabs but I most likely wouldn't use those extra tabs really.

2. Sadly, you are terribly mistaken here. At least for me. I wish the solution to crafting was this simple but it isn't. I personally hate crafting because its very random, computer controlled, and unintuitive. In XI: I put the materials in and pressed "OK" to wait 2-3 seconds to get a random computer generated result. In XIV: I put the materials in, press "OK" and then have to press buttons for 60 seconds that in the end are only a time sink to prevent the inevitable random computer generated result. Why bother even trying to work with the synth if I'll get a similar success/fail ratio by spamming standard synthesis for hours as opposed to actually trying to do it correctly?

The overall problem is: If the end result is going to be as simple as a random "success or fail" despite much skill or input on the player's part; don't make the synthesis take 30-60 seconds to work with. Its very frustrating to put a lot of effort into trying to succeed when ultimately it comes down to whether the computer feels like d*cking me or not.

Don't get me wrong, I don't want XI's crafting system because I want a system that deviates away from the random "success or fail" value and puts more emphasis on the crafter's actual skill at playing the minigame. FFXIV's crafting system, however, does not fit that bill.