Quote Originally Posted by Atomnium View Post
To make it short : Please stop whining and enjoy the game at your own level.
OK, you totally missed my point.

I'll just state this here one more time, in case you have missed it on this long thread: I'm a veteran MMO player who has been raiding for several years now, having lead groups through most content of at least 2 other MMORPGs (LotRO and WoW). The difference being that my groups normally only had 1, 2 raid nights a week tops. Now, what I'm pointing up here is that this game has some differences from these other games:

1 - People fall into 2 categories: either they can commit 3+ nights a week on a static, or they won't commit at all. It's next to impossible to form a static that raids 1 night a week.
2 - Tanks are so rare to find, even more than in other games, enough so that they misteriously NEVER need to resort to PF to do content. That being said, a learning party for T6 will most likely NEVER, EVER, EVER find a tank that actually needs to learn the fight. If you tell me you know a tank that never cleared T6, I'll think you're lying.

Now, you may say "if you haven't got the time, raiding is not for you". Says WHO? I could always raid in other games, albeit progress would be slower, of course, because less hours per week. But it was POSSIBLE to raid and get SOME progress. So, what makes this game different from others?

Or, putting in a TL;DR version... "People can raid 1 night/week in other games, but in FFXIV they can't. Why? Clear sellers seem part of the problem, yes, but there are also other factors... Can we join in the think tank and pinpoint?