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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Kyri View Post
    Made worse by the fact no ones going to help you beat it because they would rather sell you the win for a ridiculous price. I do wish SE would find a way to help fix that or make win selling a suspendable offense
    This is a silly argument. People who sell wins, even if they stopped selling wins, do you think they'd suddenly start carrying random strangers for free? Of course not, they'd either stop doing the fights at all, or do them with their group alone.

    People that sell wins are still fine with helping friends pass content - but why should they help YOU, a complete stranger? Out of the goodness of their hearts? Even folks that don't sell wins generally aren't so cheritable. Everyone has things they want to get done in the game, and a limited amount of time to do those things. Occasionally, you'll luck into someone who, on a whim, decides to help someone out, but that's not something you can or should count on.

    If SE were to bring the banhammer down on folks selling wins tomorrow, it wouldn't bring you your win one second faster.
    (2)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Yes you have it right. They expect you to team up to beat this each week. Once the 6 months are up it's released into the wild for everyone. That's the way the game works. If you can't static you'll have to wait or suffer through pugs. This isn't new.

    Quote Originally Posted by BreathlessTao View Post
    I think the problem with Coil lies in the fact that it's so integral to the game's story, too much such content, too much lore is buried in it - and when there is a "main scenario" questline, as well as there should be, people who can't do it feel like they're left out and missing important things.
    IT's not at all integral to the primary story of the game. It can be completely passed, and if you want to see it that badly the turns will eventually be nerfed and made accessible by all thus allowing you to see the story. It's not that big of a deal to wait for it. If your too impatient to do it the proper way then youtube it for now and view it in game later when it's available. I'm not even raiding this cycle and I think people should just get over it. I will. I'll see the story eventually.
    (4)
    Last edited by Tiggy; 10-31-2014 at 11:53 PM.

  3. #3
    Player
    Daragust's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    94
    Character
    Daragust Skylles
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    My FC gave up on the "Static" idea for the very reasons listed in the OP. We have to many people that can't play several times a week. As such, we switched over to doing signups for raids so those who are available on a given night can express interest. We can still raid 3 times a week, we just can't promise it will always be the same makeup. This does slow our progression, but it assures that those like the OP who have 1 - 2 nights a week are still able to learn the content. For those of us who make every raid, it takes a bit more patience, as we are regularly dealing with people learning on content that we already have down, however it is worth it to us.

    The worst part about all of this is, while it is doable for someone like the OP to set up their own groups, that takes a lot of time. The whole reason the OP is in this position is because they don't have that kind of time. Those with the time are usually clearing current content each week, but that results in a weekly lockout that removes them from the pool of available bodies for those in the position that the OP is in. Thankfully the devs have now grasped this and will be fixing it in 3.0, but that is 6ish months away and so we will have one more round of people left behind.
    (1)

  4. #4
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Daragust View Post
    snip
    In the past, time was a requirement for MMOs. You couldn't really do anything meaningful in game without it.

    In this game, it is amazing what you can get done in an HR. (yesterday I did an S rank, a guildhest, leveled rogue from 1-10, set retainers for ventures, and played the market... but i digress).

    The ONE thing that requires time from the player in game is the endgame raid. Either in the preliminary sense of forming a party, or in the execution stage of progressing. I don't really see what SE can do about this considering that once it goes into the DF even, people still complain that its too hard and that they can't clear b/c DF scrubbz. You need to dedicate time to using the DF just the same as u would dedicate time to a forming a static or progressing with a static. Its a time sink, and u have to deal with it.
    (2)

  5. #5
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    First of all, I want to thank all you guys for the answer and wonderful support. It was nice knowing there are plenty of people out there experiencing the same issues.

    Now, to put it straight: Coil and Extreme Primals are the *ONLY* truly challenging endgame content in the game, Extreme primals less than Coil. EVERY other content (4-men dungeons, Crystal Tower) is tuned at a low level of difficulty for people just to blow through it. I play MMOs for 10 years now, having been leading raid groups for 4 or 5 years. Ever since I left my previous game, in which I leaded a group that raided once a week on saturday mornings, I've been excited about doing the same here. Now, I've tried to form a static, I've tried to join and create SEVERAL groups in PF, and the results were always similar to the ones related here.

    What I think this game needs is some sort of cross-server grouping implementation. World of Warcraft is anice example of this implementation, where people used that game's feature to friend and invite to group people from other servers to implement communities such as http://openraid.us/ where people form groups, discuss in forums and schedule raids across all players. We are walking to a point where MMOs are breaching that "realm" barrier, as it isolates players from people who they could be playing with.

    I really think there might be enough people out there to nicely progress on SCoB, however most of those are stranded from each other, in different servers or timezones, and they don't have the means to meet up.

    Quote Originally Posted by Lord_Zlatan View Post
    5/8 people will stick it out till completion.
    Just to get some reality into this post, 5/8 people means 5 people sitting around doing nothing in Revenant's toll for hours (literally, if the missing spot is a tank) while waiting for 3 people who may or may not come, and if they come, who may or may not ("not" more likely than "yes") stay for longer than 2 wipes.
    (4)
    Last edited by AlexionSkylark; 11-01-2014 at 12:55 AM.

  6. #6
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by AlexionSkylark View Post
    First of all, I want to thank all you guys for the answer and wonderful support. It was nice knowing there are plenty of people out there experiencing the same issues.


    Now, to put it straight: Coil and Extreme Primals are the *ONLY* truly challenging endgame content in the game, Extreme primals less than Coil. EVERY other content (4-men dungeons, Crystal Tower) is tuned at a low level of difficulty for people just to blow through it. I play MMOs for 10 years now, having been leading raid groups for 4 or 5 years. Ever since I left my previous game, in which I leaded a group that raided once a week on saturday mornings, I've been excited about doing the same here. Now, I've tried to form a static, I've tried to join and create SEVERAL groups in PF, and the results were always similar to the ones related here.

    What I think this game needs is some sort of cross-server grouping implementation. World of Warcraft is anice example of this implementation, where people used that game's feature to friend and invite to group people from other servers to implement communities such as http://openraid.us/ where people form groups, discuss in forums and schedule raids across all players. We are walking to a point where MMOs are breaching that "realm" barrier, as it isolates players from people who they could be playing with.

    I really think there might be enough people out there to nicely progress on SCoB, however most of those are stranded from each other, in different servers or timezones, and they don't have the means to meet up.



    Just to get some reality into this post, 5/8 people means 5 people sitting around doing nothing in Revenant's toll for hours (literally, if the missing spot is a tank) while waiting for 3 people who may or may not come, and if they come, who may or may not ("not" more likely than "yes") stay for longer than 2 wipes.
    Perhaps my experiences are different than you, which is completely OK obviously. However, I find that this is just part and parcel to MMOing... it takes time to form parties. Even if u could instaqueue with the DF, it would still be a time sink to try and get the kill. There is no way around it... either u take time to form a static, which could take hours in revenants toll... you could wipe over and over with said static for hours on end, only to have to reform it or not... you could also wipe for hours and hours in the DF... at the end of the day there is one commonality throughout.
    (0)

  7. #7
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    People won't understand your point of view, original poster.

    In my case I'm more or less like you... If you want to know some tips to enjoying the game... Try all classes. I have not done yet leviathan, ramuh, moggle, second coil, final coil, and all that super mega duba supra hyper cool stuff. I ignore it and continue enjoying the game my path...

    I only dislike there's content outside Duty Finder... There's no way I'd try to take the bothering of finding people with my reduced time schedules for such a thing.... for that I play free, doing whatever I want and whenever I want, if I can't obtain something mega-hyper pro because it is in a super mega hyper pro dungeon I can't access because It is not in Duty Finder then I just ignore it and continue my way. Things to do I have... In the case all my relics become nexus and I get boring 5.0 will be at the corner so...
    (2)

  8. #8
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Can I comment that your forum sig is awesome? hahahahah
    (0)

  9. #9
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    No the problem is that crowd just wants a win and if they can't get it in 2 attempts they come here to the forums to say the content is too hard.

    Also it's really funny how people just generalize and assume things about me because "all mercs are evil" right? I spent the last few weeks before the patch doing basically nothing else outside of raid time but running DF on T5/TitanX with a few people for fun and ended up getting I don't know how many people their first win. You have this twisted idea, but it really comes down to I don't want to spend time watching people die repeatedly to mechanics I mastered 6 months ago. There is no helping that one guy who dies to the FIRST set of plumes on titan every time, no matter how hard you try.
    (0)

  10. #10
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Ellatrix View Post
    No the problem is that crowd just wants a win and if they can't get it in 2 attempts they come here to the forums to say the content is too hard.
    ...
    Who is making unwarranted generalizations? 2 attempts? Seriously!? some made up strawman here! Try weeks after week hours after hours of endless waiting. Put stuff up on the PF and you get less bites that a hook without bait.

    Quote Originally Posted by Lord_Zlatan View Post
    but you will notice now (not sure if you have tried) that since there is no lockout on coil people WILL help you learn it because they have unlimited access to gear now.
    Not really, when 95% of the those PFs are multiple clears only, farm T6 , farm T7, etc. I have not even seen people PF T9 farm party yet. Obviously they don't want the "noobs". And when they are done farming, they are not going to bother either. And then you have the 1 T6 learning party that doesn't get filled for 3 hours in a row.
    (7)
    Last edited by NyarukoW; 11-01-2014 at 04:24 AM.

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