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  1. #51
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    People kept hoping that they could have 24 people fighting Bahamut. Not only that would be a near mindless zerg rush, but imagine trying to get THREE static groups together?
    Alliance content was the exact purpose to have a large FC in the first place.
    (1)

  2. #52
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tupsi View Post
    Alliance content was the exact purpose to have a large FC in the first place.
    For statics? Or pugs?
    (2)

  3. #53
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Tupsi View Post
    Alliance content was the exact purpose to have a large FC in the first place.
    That seems incredibly doubtful since A) You couldn't form your own alliance at the beginning of the game and they only added it because players wanted it and B) There wasn't even content to do in a full alliance when the game came out.

    FC's are guilds. Plain and simple. No built in purpose to handle alliance content that didn't even exist at the time.
    (2)

  4. #54
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,477
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    In the past the devs had mentioned content where FCs allied together. Fortunately/Unfortunately that seemed to evolve into Crystal Tower easymode.
    (0)

  5. #55
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    SE could write the lore to justify anything they want... it doesn't make it less lame. It just means they made another ring arena fight with a dragon (who btw is nothing compared to the cut scenes... or even dragons in a lot of other games)... and just cheesed some writing to justify it.

    This is just tacky. They can take this lame Bahamut and stick in their wind up Dalamud.
    (0)

  6. #56
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Doki View Post
    In the past the devs had mentioned content where FCs allied together. Fortunately/Unfortunately that seemed to evolve into Crystal Tower easymode.
    Actually this was something different entirely. More like a shared chat channel type of feature. Crystal tower was always going to be in the game and was mentioned long before the FC alliance stuff. Specifically the FC alliance stuff came out of a thread on the forum here requesting such a feature.
    (0)

  7. #57
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Tiggy View Post
    Some of you guys have some seriously out of whack expectations for what was realistic and especially considering they already said a large scale battle like this was not going to happen as recently as the fan festival.
    I agree with this here... I haven't even cleared second coil yet but the expectation that we would have a battle against a giant dragon when the precedent in every other fight in coil has been 8 people... doesn't really make whole lot of sense. Its better than fighting one dude. Also, this picture is taken with zero context or further lore taken into account.
    (0)

  8. #58
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ApolloGenX View Post
    SE could write the lore to justify anything they want... it doesn't make it less lame. It just means they made another ring arena fight with a dragon (who btw is nothing compared to the cut scenes... or even dragons in a lot of other games)... and just cheesed some writing to justify it.

    This is just tacky. They can take this lame Bahamut and stick in their wind up Dalamud.
    are you even fighting him yet?
    (0)

  9. #59
    Player
    arctic's Avatar
    Join Date
    Dec 2012
    Posts
    167
    Character
    Excel Kobayashi
    World
    Excalibur
    Main Class
    Dancer Lv 90
    So coming from Lineage II - Speaking from experience of epic sized raids - http://www.youtube.com/watch?v=6ChJuUo4uBo

    The size was epic, the content was not. Hours of fighting toes, people dying everywhere, people leaving, bathroom breaks, food breaks. The idea was great, but when put into practice it really lacked the glamour and glory.

    Also watching i110 people wipe on Titan hardmode - still! While Light farming as lead me to agree with the team that giant raids 25+ would just lead to mental anguish.
    (0)
    Glory to Mankind

  10. #60
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    are you even fighting him yet?
    Do you even lift?

    I'm sorry, is this question meant to address the design and appearance of the fight, or is this an ad hominem question that is supposed to discredit my opinion based on my in game activities?

    To be helpful, I will elaborate on why I am disappointed -

    1. The ring setup is overdone in FFXIV - Just sticking bosses in instanced ring arenas really contributes to the instance/hub feeling of the game.
    2. The size is sad (I fought many dragons in EQ, did raids in Ultima, in EQ 2, and in WoW - Dragons have been something that are generally impressive (EQ had MASSIVE dragons).
    3. This has been a key figure in advertising, and the delivery is underwhelming compared to the marketing hype
    4. The fight follows the same small group setup - I think that is sad... sad because it's cookie cutter... and sad because it should (imo) be a larger group event, preferably one that could be done by server organized large groups (since the character is so central to the storyline)
    5. They used a moon prison to indicate size and gravity of the threat - they delivered the fight in an arena.... /gag.
    (1)
    Last edited by ApolloGenX; 11-01-2014 at 12:51 AM.

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