From everything I've seen and heard comes down to SE's excuse being RMT's being the reason crafting is pretty irrelevant. Of course its not true but simply their laziness to create a system that doesn't really benefit RMT such as making raid craft drops untradeable and a *Request a craft* like the melding thing. But then it comes down to if the crafter fails then what? Lost your mats for your could of been awesome item? The truth is that SE is all about adventurers and the rest are just *meh* as far as they are concerned. They only want gathering and crafting to be a side thing to pass time and a money sink for most who aren't hardcore in that. I'd personally though love it if they made adventurers dependent and needing crafters to an extent. After all, crafters now already have some dependencies on adventurers.