Yeah I'd like tok know. I bought the crafted 110 head piece
Yeah I'd like tok know. I bought the crafted 110 head piece
The majority I ever see of ninjas in lvl 50 dungeons and raids are of that of receiving shit tons of damage and dropping faster than specifically loldrgs/lolmnks :\Part of the issue with Monks and Dragoons I've seen in the open world is they rarely bother to use their stuns to set up positional attacks. At any rate, few players are at 50, and I'm personally more concerned with how the job handles at level 50 in dungeons. Rather than what happens with mobs in the open world.
I'll sometimes come across one or two that don't seem to have this affliction of suicidal tendencies, but not often...
Maybe that's the trade off >_> High damage output - but high damage input, too....
For the OP;
Pretty much what everyone probably already mentioned....
ForDRG/MNK, you can't really compare if fighting an open world monster that isn't being tanked - because of positionals. All the additional damage is based on standing behind or beside the monster ---- and you can't really do that as a MNK/DRG unless the mob is A.) stunned, B.) stuck in casting position for a few moments (and you were quick enough to move to get more than a hit or two in).
But for MNK... granted you'll get those kinds of aforementioned moments to start setting up, but then the rotation/greased lightning is messed up again when the monster rotates itself. MNK is all about building that greased lightning, as they're more for building up their damage output in hitting GL III.
DRG I have little experience with, so I can't say much - but as far as I know, they're moreso made for spike damage with positionals. I don't think they have a buildup like MNK's greased lightning to go through to hit their max damage output/cieling.
NIN just... kinda does whatever the hell it wants (not speaking of mudras), where ever the hell it wants without any of the above mentioned challenges (exception is messing up a mudra, I guess).
While I cannot say the stat weights for sure, NIN has a faster Auto Attack rate than any job but Monk, however, in that same light it does not receive massive boosts to auto attacks like Monk due to less steroids. But, since this is the general consensus of every math person in the game; Det > Crit > Skill Speed. Of course, you could use crafted i110 and get the best of all three worlds.
Would be much more det over crit. BRD crit is so elevated because of bloodletter. NIN dps is not boosted by crits in a way like that, just the extra damage from the crit itself. Throw in the occasional auto-crit ninjutsu and your crit rate gear doesn't help that at all.
Are the physical damage on these weapons true?
http://ffxiv.consolegameswiki.com/wiki/Zodiac_Weapons
If so, then it's a wonder why many say NIN has more power than MNK and DRG; NIN's relic weapon tree has three-digit numbers versus two-digits on other jobs.
I think they just put the information in the wrong spot. Those triple digit numbers are actually the ilvl.
So still no stat weight and what the actual numbers yet?
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