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  1. #41
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    They actually talked pretty well on the dx11 on london fan fest starts at 5:50 https://www.youtube.com/watch?v=4M27MEETG4Y
    (2)

  2. #42
    Player
    Hollowed's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    128
    Character
    Mei Tachibana
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by odintius View Post
    They actually talked pretty well on the dx11 on london fan fest starts at 5:50 https://www.youtube.com/watch?v=4M27MEETG4Y
    Wooo awesome news, also thanks for the link nice to know we are going to get a graphics update when that releases!
    (0)

  3. #43
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    While the graphics were better there are some players that are not going to bother looking at these things hell I just run around getting to the next thing on my list to do most of the time you are staring at the enemy waiting for his inevitable are of effect attack so you can move and/or watching your buffs/debuffs. The only thing that counts high in these type of games is performance.
    (0)

  4. #44
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by RayneBoemir View Post
    hell I just run around getting to the next thing on my list to do
    while i do that, too.. and catching myself doing this... from time to time i try to stop by and to enjoy the game itself..

    although i'd say. the players (and myself) in 1.0. stepped back more often to watch the scenery and the atmosphere... just because the world itself felt right and real..
    graphic can be a big plus and eye candy, especially when planning to play the game for a long time.

    of course i know myself that performance is very important. but on the other hand im looking forward to the changes with DX11. lets see.
    (0)

  5. #45
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gilraen View Post
    Having played 1.#, there isn't a game console today that could have handled it. My gaming laptop can run laps around the PS4 and it couldn't even handle 1.# very well at Medium settings. 1.#'s engine was a great engine... for single-player RPGs. MMOs there was just too much detail. People talked about the character culling during Odin and Behemoth fights back early in 2.0... imagine that level of culling, but everywhere. All the time. It was necessary because the models were just that detailed and complex. Again, rest in peace 1.#, rest forever.
    I think the best place to show it for people who never played 1.x would be the market ward
    https://www.youtube.com/watch?featur...YIiHStOo#t=105
    (0)

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