Quote Originally Posted by MilesSaintboroguh View Post
It does look nice, but it probably would have made it a bit too intensive for the mainstream PC gamer to run without choking.
Yep, Yoshi P said a while back that one of the main problems that ver 1.0 had is that some object textures where so high that they had the same ammount of polygons as a playble character which made loading times and lag in towns a huge issue, sure, everything looked really nice in ver 1.0 but it wasn't the smoothest game in terms of lag or optimization, my computer struggled sometimes while running the game on high.

I actually think they made the right choice with the textures in ARR.