Having played 1.#, there isn't a game console today that could have handled it. My gaming laptop can run laps around the PS4 and it couldn't even handle 1.# very well at Medium settings. 1.#'s engine was a great engine... for single-player RPGs. MMOs there was just too much detail. People talked about the character culling during Odin and Behemoth fights back early in 2.0... imagine that level of culling, but everywhere. All the time. It was necessary because the models were just that detailed and complex. Again, rest in peace 1.#, rest forever.