Shields, shield blocking and so on. The shield blocking skills GLA and PLD currently have are based on some of the stuff you got from Sentinel.
This only applies if everyone in the raid were a magic user, which is not always the case. If the group is caster-heavy (as in, your DPS are all either BLM or SMN) then yes, a BRD with Foe's Requiem up will notably affect damage output.You forgot Bard, most do. If there is a BLM/SMN in your party a Bard can directly affect DPS by using Foe Requiem ballad for, I think, 10% boost to dmg taken by mobs from magic damage. It could also be used to increase a healer's DPS if you really wanted to, but that could get questionable and/or risky depending on how much healing they need to be doing.
The context of what I'm talking about is stuff that affects everyone. NIN pretty much has the only debuff in the game that increases everyone's damage. That's akin to Icy Talons (+Haste rating to everyone in the raid so long as the DK kept it up), 4.0 Blessing of Might (increases everyone's main stat by X%), or 3.0 Sanctified Retribution (directly increased damage taken from all sources by the mob).
Last edited by Duelle; 11-06-2014 at 03:37 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
all three of your example are WoW...The context of what I'm talking about is stuff that affects everyone. NIN pretty much has the only debuff in the game that increases everyone's damage. That's akin to Icy Talons (+Haste rating to everyone in the raid so long as the DK kept it up), 4.0 Blessing of Might (increases everyone's main stat by X%), or 3.0 Sanctified Retribution (directly increased damage taken from all sources by the mob).
Ninja upgrades slashing damage only, meaning WAR/PLD/NIN so if your DPS is all Ninjas then sure, your DPS is going to jump more than having 1 or 2 mages in a party with a Bard. The Bard's ballad also lasts longer than 10s so the DPS boost from a Bard could be more than a Ninja. Ninja doesn't up magic, peircing, or blunt dmange. Ninja is really just Bard with close range attacking and no support for healers mp.
Bard-tp boost, mp boost, magic dmg boost
Ninja-single person tp boost, slashing dmg boost
http://www.ffxivinfo.com/class/rogue...y=trick-attackall three of your example are WoW...
Ninja upgrades slashing damage only, meaning WAR/PLD/NIN so if your DPS is all Ninjas then sure, your DPS is going to jump more than having 1 or 2 mages in a party with a Bard. The Bard's ballad also lasts longer than 10s so the DPS boost from a Bard could be more than a Ninja. Ninja doesn't up magic, peircing, or blunt dmange. Ninja is really just Bard with close range attacking and no support for healers mp.
Bard-tp boost, mp boost, magic dmg boost
Ninja-single person tp boost, slashing dmg boost
ALL damage by 10%.
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