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  1. #11
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by raelgun View Post
    Rift didnt have complicated mechanics, and certainly support didnt allow for it either, support just had access to certain abilities that could nullify a ability that needs to be stopped, you basically activate said skill when needed and make sure you are free under the gcd to do it, how is that allowing for more complicated mechanics ?
    Rift raids where very highly tuned. Support added a lot in boss fights. Bards made a massive difference in high end raids. 1.0 tier 3 Hammerknell, tier 2 in the expansion also. tier 3 was added but I moved to ARR before that. The difference of having and not having support was blatently noticeable.

    Also support was a lot more than you claim, reduced damage to raid, increase stats, damage debuffs, regens etc. Buffs you didn't "activate when needed" you kept them up constantly plus DPSd. Yes, support DPSd also, not as much as pure DPS of course. Pure DPS would be hitting in tier 2 30k single target, support around 18-20k.
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    Last edited by Sapphic; 11-02-2014 at 11:47 AM.