Quote Originally Posted by Sylve View Post
Theres nothing wrong with structure.
Random and structure can exist together in peace. Monster abilities would still have cool downs for obvious reasons so no worries about situations where it would be impossible to win. Where as we have now Titan we know will do "this" 5 seconds later he'll do "this" then 5 seconds later we know he'll do "this" With adjustments to allow for chances of recovery it might go as He "might" do this 10-15 seconds later he "might" do that, then another 10-15 seconds later he "might" do that other thing. Its nothing really new to the genre, basically its be prepared on a different level.

But yeah like I said in my other post it would need a combat overhaul. Which would have to happen anyway if a support role is added. As it is now the game's content is built around 1 tank, 1 healer, 2 dps or 2 tanks, 2 healers, 4 dps by DF standards. Adding a support class means either 1 dps gotta go or 1 extra person has to be added so party sizes would be 5 for dungeons and 9 for raids. Both would mean content would have to be changed up or down depending on what would happen and its something I don't put a lot of faith in ever happening here.