Quote Originally Posted by Sapphic View Post
Designing fights which rely on random mechanics and elements isn't as easy as it may sound. snip
Yup. pretty much the whole problem with too many random elements to a boss is that you might just get lucky one week and the boss just plain wont use its skills, but the next time would use them back to back constantly.

Imagine if Weights, Stomps and Landslides on Titan had no cooldown, and Titan just randomly decided when to use them. You'd end up in situations where he could Stomp, immediately Landslide and then drop a second Stomp into a Weight then used Bombs without any recovery time between. You would spend so much of your time just running around in circles that you'd never get any DPS time on Titan, it just wouldn't be fun or practical. Theres nothing wrong with structure.