Quote Originally Posted by Granyala View Post
The idea of support classes surely is nice but they are way more of a headache than they are worth in practice.

Once they design encounters with their support in mind they become mandatory for every raid, similar to WoWs Sunwell back in the day.
Not enough Shadows / Shamans online? Well cancel the raid.

As far as a broken trinity goes: Guild Wars 2 tried that and the content ended up being a horrible zerg fest. No thanks.
Then the developers need to not build encounters around support. Square likes to think that the 14 player base is too dumb for true support/cc but I honestly think that maybe Square just doesn't want to have to actually come up with anything more complex for boss fights than tank and spank. Maybe if they put some effort in and created situations that did not require a support role but was certainly made less difficult or at least different because of it we could see some true support jobs. The issue is often that on either side, developer or player, people are far too stuck in a stupid cookie cutter tank and spank rut that no one wants to be moved out of their comfort zone.

There is a reason when people are new to a boss fight in most MMOs today the joke is to say, "Don't stand in anything and don't die" because more often than not... that is the extent of the ingenuity that the encounter entails. :/