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  1. #11
    Player
    Yonko's Avatar
    Join Date
    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zedd702 View Post
    GC Seals are not hard to come by... especially end game. It only seems that way when you are burdened with obtaining 2k for your chocobo, other than that ventures are fine as is IMO. If you don't want random loot then don't do ventures. Problem solved. My retainers bring back Allagan tin and other items when on the 18h venture. Don't know about you, but I can always use more gil. Also thathelps with progression as things cost gil...

    Only request I have is to cut the time on 18 hr ventures down to like 10 hours or something 18 is just a wtf number for in or out game time lol.
    8 hours sleep + 8 hours work + commute time ~18 hours.

    I still wish it was less time through.

    I also wish there was a way to send them on several 1hr ventures at once. I'd love to be able to send my retainer out on a gathering venture x 8 for when I log off for the night (and I'd pay more than just cost x 8 for being able to do this too)
    (0)
    Last edited by Yonko; 10-31-2014 at 04:46 AM.

  2. #12
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    if you do daily roulettes and get dungeon drops (ear) just trade those for seals then ventures... I usually don't run out but then I don't send my retainers out 10 times a day either, just the 18hr one and check in the morning.
    (0)
    strange awareness of ghosts that no longer haunt this shell.

  3. #13
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Zedd702 View Post
    Only request I have is to cut the time on 18 hr ventures down to like 10 hours or something 18 is just a wtf number for in or out game time lol.
    The idea behind this is that you're supposed to send out your retainers on an expedition no more than once per day. So why not make it 24 hours? Because people would stress out if they have to be ready every day at exactly the same time or start to fall behind. So, making it 18 hours gives folks plenty of wiggle room.

    If you have lots of free time, you CAN work things out to squeeze in extra retainer ventures by sending your retainer out every eighteen hours on the dot - but that's not how it's intended to be done.
    (0)

  4. #14
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Completing levequests award ventures, turning GC seals in for ventures, Allied seals for ventures and completing beast tribe quests for ventures.

    There are more than enough way to gather venture coins and you do not have to do it on your most geared level 50, I've gotta plenty venture coins from levequests on NIN too.
    (0)

  5. #15
    Player
    NozomiKei's Avatar
    Join Date
    Mar 2014
    Location
    Uldah
    Posts
    362
    Character
    Nozomi Kay
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kinseykinz View Post
    [...]You will naturally earn enough ventures doing normal in-game things to support your main character...
    I most certainly don't. The easiest way would be with GC seals which are most easily earned (imo) in FATEs, which I don't do. I only did leves when I had to for books or crafting but otherwise I never touch them. Never do guildhests unless leveling a new job. Back when I was grinding for atma I was swimming in ventures and sending out my retainers constantly, but now that I'm not doing that I only see a venture in my inventory once every three weeks or so.

    I agree with putting them under currency.

    Edit: You can also turn in gear, and I did that for awhile, clearing out my stock of gear for jobs I don't yet play. Now I'm not doing many low lvl dungeons anymore because I'm not working on books so I don't earn that stuff.
    (0)
    Last edited by NozomiKei; 11-17-2014 at 04:36 AM.

  6. #16
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I"d be happy if they made venture tokens either a key item or just tracked them in the currency window. The fact that these things take up actual inventory space is silly. What next? Convert all my gil to Allagan Tin Pieces and trade those to NPCs, players and marketboards?
    (1)

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