Quote Originally Posted by Warlyx View Post
yeh has been proved , DF party trys to put 1 tank 1 healer 1 MELEE (first ) 1 RANGED (second) , if no ranged DF trys for 2 melees , else 2 ranged.

so atm there are millions of melees on queue rdps have an easy way ,before 2.4 my DRG queues for DF expert were 15 min , my bard? 30min+ , same goes for Syrcus tower , DRG was almost instant (1-5 min) , brd? 30 mins
You are half correct, it was around 2.28 when the queues were separated for melee and ranged, but you are wrong by assuming melee had priority, the reason why melee queues have always been shorter than ranged is just because of class disparity, 2 melee vs 3 ranged, obviously the ranged queue would be busier, not to mention that all 3 ranged classes are popular (specially Bard), while in the melee side monk is not very popular, the system will try to match 1 melee and 1 ranged over anything else, so even if you queued over an hour ago on a melee a ranged can just sneak past and get instant queue if there are no other ranged, as the queue will give him priority over that second melee who has been waiting for over an hour. This system works well outside this current case of "everybody wants to be naruto".